OpenGL Grass Renderer
Implementation of Physarum- Slime mold behaviour on Unity3D.
Doing flocking/Boids in UE4 using GPGPU
GPU ComputeShader implementation of Marching Cubes algorithm
💎 Approximated crystal caustics effect in Unity.
SPH simulation in OpenGL compute shader.
Unity Compute Shader Realtime Ray Tracing
SPH in the Unity engine implemented in three different ways using MonoBe...
How to do DXT/BCn texture compression in Unity using compute shaders
Vulkan path tracing with Rust
Fake pixel sorting effect implemented with a compute shader in Unity.
Implementing Different Methods of Circle to Circle Collision Detection u...
Path-traced physically-based rendering with UE4-PBR-like parameters and ...
App compute plugin for Bevy
Aimed to eliminate preprocessor hell in shaders and kernels.