A game engine with an emphasis on real-time cutting-edge solutions
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Viewer for BSDF, BRDF, and BTDF
Renderer using C++, Embree and USD to achieve Path Tracing techniques on...
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
Game and Media Technology MSc at Utrecht University