Infinitely Fast Deserializer for .NET, .NET Core and Unity.
fix including zfc.exe
fix netstandard dll
modify resolver priority for extend types. add -u option for zfc.exe.
fixed serialize issue, serialize before value when mutate under non-tracked collections
fix zfc.exe
improvement performance.
DirtyTracker.NullTracker
property for use no use dirtytrackerfix zfc.exe
.
{get;}
only structFix bugs, Enum array can not serialize.
can serialize zero member struct improve Unity struct formatter serialization performance
Reduce IL2CPP generate code size on Unity
Add zfc.exe
option
-g, --gencomparekeyonly [optional, default=false]Don't generate in EnumEqualityComparer except dictionary key
-n, --namespace=VALUE [optional, default=ZeroFormatter]Set namespace root name
Add three new zfc option.
-d, --disallowinternaltype [optional, default=false]Don't generate internal type
-e, --propertyenumonly, [optional, default=false]Generate only property enum type only
-m, --disallowinmetadata, [optional, default=false]Don't generate in metadata type