Very Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)
Demo https://akeit0.github.io/YukataScript/
Requires Unity 2021.3 or higher
Script Language for Unity/C#
No more allocations(including boxing) and typechecks than C# at run time.
Theoretically all types and methods can be used except ByReflike(such as Span<T>).
The writing style is a mixture of C# and go lang.
But it's in alpha and very buggy. I need your help.