improved: Ensured that all parameters are URL encoded for both "SpaceProvider" and "IMLProvider".
added: The new ClusterTileLayer enables efficient client-side clustering of map-data from various sources, providing optimized clusters at each zoom level, supporting dynamic feature addition/removal and customizable property aggregation for tailored data summarization and display. Playground Example
added: Introducing the "findPath" method for optimal client-side path finding on a GeoJSON road network supporting advanced options such as custom turn restrictions and weights.
fixed: Custom request parameters utilizing arrays are now properly URL encoded for improved reliability
display
fixed: In cases where a particularly large dataset is frequently updated, it could lead to the display of outdated data.
fixed: The alpha blending of heatmaps has been corrected and is now functioning as intended.
fixed: Pointerevents at intermediate zoom levels now activate accurately when used alongside StyleZoomRanges/StyleValueFunctions.
editor
fixed: In exceptionally rare instances, timing issues could cause inconsistent triggering of the 'ready' event.
v0.36.0
5 months ago
0.36.0 (2023-12-8)
core
added: The "ignoreTileQueryLimit" option has been introduced to mitigate an excessive number of tile requests.
display
improved: The anti-aliasing for lines using floating point widths has been enhanced.
improved: In the visualization of clipped polygon outlines, the tile edges are excluded, regardless of whether the clipped geometry extends beyond the tile's boundaries.
improved: The display quality of dashed lines has been improved.
improved: An updated feature could experience a very brief flicker after changing the zoom level.
added: The alpha blending has been revamped to enable the map to display with a transparent background, allowing the remaining browser content to show through behind it. See backgroundColor. (#90)
added: In addition to pixels, dashed lines can now also be defined and displayed in meter units.
added: It is now possible to combine Images/Icons with dashed line patterns by using strokeDashimage.
added: Image/Icon styles now support the use of IconAtlases.
added: By using textAnchor it is now possible to align the text relative to the anchor point.
added: Introduced CollisionGroup which allows to define various CollisionGroups (multiple Styles grouped together that will be handled as a single collision object) within the same StyleGroup.
added: LayerStyles backgroundColor now supports dynamic colors taking zoom level into account.
added: Colors now support hexadecimal color strings with alpha and hexadecimal numbers as input.
fixed: The triggering of pointer events for 3D point geometry was inconsistent across various scenarios.
fixed: The tile preview is only partially displayed when zoomed out.
fixed: In very rare cases, Chrome could cause text to be displayed offset.
fixed: Using StrokeDashArray with very long lines could result in artifacts.
fixed: Glitches that may have appeared on the edges of previewed raster tiles have been resolved.
fixed: Issues with occasional tile preview display glitches have been fixed.
editor
improved: The createFeatureContainer function now accommodates multiple arrays of features as arguments. [fix #91]
v0.35.0
9 months ago
0.35.0 (2023-8-22)
editor
added: It is now possible to select multiple LineShapes/NavlinkShapes and drag them simultaneously to change position. See: shape.select(), Playground
display
improved: The display of preview tiles has been optimized.
improved: Tiles that are not part of the actual viewport but whose data is still visible due to the high altitude are now processed and displayed.
added: A new HeatmapStyle has been introduced, which makes it possible to visualize density maps where the data density is displayed in different colors. Playground Example
added: Point styles can now also be applied separately to line ranges with the anchor set to "Line".
fixed: Tile previews of transparent point styles may flicker for a very brief moment
fixed: Fixes an issue where tiles are only partially visible when the map is tilted at a steep angle.
fixed: The Compass UI now works properly even when the map is heavily pitched.
fixed: In rare cases, points may be offset if they lie exactly on a tile boundary.
fixed: Region-based point styles with an explicitly defined altitude are not displayed if there is no altitude in the source geometry.
v0.34.0
11 months ago
0.34.0 (2023-6-21)
editor
improved: The RangeSelector utility now treats RangeMarkers that are exactly on top of each other as a valid zero-length range.
improved: The RangeSelector utility now defines ranges with a precision of 9 decimal places.
fixed: Dragging the VirtualShape of a Navlink feature with 3d coordinates can result in offset geometry
fixed: Snapping Navlink shapes can fail when Navlink and Line features are mixed in the same layer source.
fixed: Turn restrictions from 3D data may be misaligned when forcing a 2D display.
fixed: For 3D Addresses/Places, the anchor line of routing points can be displayed incorrectly.
fixed: The crossing tester utility used elevation even though 2D mode was enforced.
display
improved: Features can now be at even higher altitudes before being clipped.
improved: Text placed on 3D line geometry is now properly aligned.
added: 3D models in Wavefront .obj format can now be placed and viewed on the map using ModelStyle.model
added: Alpha support for 3D Models.
added: 3D Models do now support ambient light, emissive light, specular highlights and normal-maps.
fixed: Pointer events may fire incorrectly for high altitude Spheres
fixed: Text placed on lines is now always rendered correctly.
common
added: Tasks can now be paused during runtime and resumed at any point in time.
v0.33.0
1 year ago
0.33.0 (2023-4-6)
editor
added: Editing of 3D LineString geometry is now automatically enforced in 2D only when using 2D styling.
added: The CrossingDetector utility now supports 3D line geometry and automatically switches between 2D and 3D modes based on the style used.
fixed: The crossing tester utility detects too many crossings when used with 3d line geometry.
fixed: Trigger pointerleave events for hovered features currently in submit process can fail
display
improved: Improved rendering of intersecting 3D Icon-styles with transparency
improved: The rendering of lines in 3D space has been improved
added: New ModelStyles have been introduced that allow features to be displayed as 3D models including lighting support.
added: Point and line styles can now be configured whether to scale their size based on the altitude. See: scaleByAltitude
added: Altitude is now taken into account when projecting a geographic coordinate in pixels.
fixed: Pointer events for 3d lines are now triggered correctly in intermediate zoom levels.
fixed: Using range based line styling can, in rare cases, lead to a crash.
fixed: Line ranges can be ignored if the start/end of the range is exactly on a line coordinate.
fixed: If longitude exceeds 180 degrees, an incorrect tile may be displayed.
fixed: Heavy workload/layer-setup may cause collision detection to crash
fixed: Searching for rendered features at a specific pixel will fail if the layers are not explicitly passed
core
fixed: Using custom margin was ignored when set via TileLayer constructor
v0.32.0
1 year ago
0.32.0 (2022-10-14)
editor
improved: Attempting to create an invalid feature using the drawing board now returns undefined.
added: Full 3d geometry editing support for Navlink, Address and Place Features has been added.
fixed: Pointerup now triggers correctly after selecting or dragging an address/place.
display
improved: Improved near-plane clipping of features using altitude.
improved: Pointer events for 2d point styles are now triggered "pixel perfect" in all cases.
added: Support to integrate custom renderers into the map by using CustomLayer has been added.
added: The map can now be pitched up to 85 degrees. see maxPitch.
fixed: Text placed on line geometry without collision detection was not displayed correctly
v0.31.0
1 year ago
0.31.0 (2022-8-23)
core
added: The ImageProvider can now be configured to display an errorImage for failing tile requests.
added: Introduced remote preprocessor to enable custom data processing for remote image sources.
added: The precision of the positioning of routing points can now be configured via "routingPointPrecision" option.
added: The degree of simplification for drawn geometry can now be controlled via the "tolerance" option.
fixed: The reference point on the ground is now displayed correctly.
fixed: Improved handling of Marker features whose altitude is explicitly overridden by styles
v0.28.0
1 year ago
0.28.0 (2022-7-1)
editor
added: Tapping on LineShape or Marker features will trigger pointerdown events.
added: The drag behavior of Markers and LineShape features can now be configured to define the "dragAxis" or "dragPlane" on which to drag the feature.
added: It is now possible to use custom IDs for newly created features by using option.forceRandomFeatureId.
added: The altitude of Marker Features can now be modified by user interaction.
added: Basic editing of 3d line geometry is now possible.
fixed: Dragging Features with the right mouse button may result in tiny map movements.
core
fixed: anchor "Centroid" is now correctly declared in typescript declarations
display
improved: Optimized point placement for tiny polygon geometries when using style.anchor="Centroid"
added: Box Styles can be rotated around the z-axis.
added: The minimum threshold for detecting a pan or pitch map gesture can now be configured.
added: The altitude of point and line geometry can now be displayed in 3D space using styles of type Circle, Rectangle, Image, Text and Line. See: Style.altitude.
added: Pointerevent triggering now supports 3d geometry and styles.
added: New 3d styles of type "Sphere" and "Box" have been added.
fixed: The pointer-event target is now set correctly in all cases.
fixed: When using zLayer, an incorrect drawing order could occur in rare cases.
fixed: The placement of icon using different "alignments" is now correct in all cases.