Release Notes
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Requirements
Changes:
- b0589c25141d39c90e5b506615f57db9a4f4ec89 fixed some edge cases when generating symbolic links (#855)
- c65f27ade53ed7e75fc72bdcb71c6902e4a175e6 bumped release to 0.2.17
- 1caa64f73a36136e80dd3d338c7e26b7b497bb4e Dev/build window improvements (#853)
- d224a36b5200b7cc66eb49c66d0e8ee18f7fbdb0 cleaned up service configuration profiles a bit (#852)
- 17284ab6954f69b0ad66d27ad2a1df26c4c9aa92 always show root profile configurations (#851)
- 0f0b333c036b733abecd6cb277750b92d6a7aef3 clickable services without having to open foldout (#848)
- 1997ae2afe8dcb72b9ce3ff08e2780d9bb0ed0b2 removed serperfluous log
- 281ec18f434ccf115972e81131039c40e43f89ef don't update assembly info for cached packages
- d06d19a2f5faf8a5441af06a48fb1327cf44fe31 bumped version to 0.2.16
- 75e6ab8822baef44ce9b02b156cb57d84a1fe67d Fixed string extensions (backslahses and forward slashes were inverted) (#844)
See More
- 262fa995f3b5548a5555ff10169c02819d61c1ea Fix symlink validation & git utilities (#843)
- fdc497399a5287483cf1ac5f5aeae594be38f5e9 fix NRE if tracked poses is null in BaseHandControllerDataProvider.cs
- b210c2e679e224696ee8f732247e7e59d7afb30c Added abiltiy to check if device is online (#841)
- dcd00a72b67fa37ede514aefb5eae3bc38224bde auto update assembly version based on package.json info (#840)
- 5b7377bcdbd6c1ac299b4b3bb3e4c85fbd08b619 Adding compiler definitions for platforms (#839)
- 1df68884fe3e40c910650780dbfcbb28576d076e Fixed post process build event forwarder (#838)
- 5ada62dd338ba90d59fb647b34a1eadd486182ce Bump version to 0.2.15
- b1f1050d345cfca3489ac33fc2ef220cfe56b9fc Fixed a few issues with the build pipeline from the refactoring (#836)
- bda52b467f4f5b75d840fa7a3b14f56564b4ec11 Fixed equality checks for platforms (#835)
- 0893abfe1427ddb99dd2de5e5c4899326f864b8f Build pipeline refactor (#780)
- d8060ba13810d78bfe61319eb45806652245ddb3 updated system numerics extensions (#833)
- fcd495ea7ea296916c7e197b9da44e3ef51d2bfa Fix/spatial awareness (#832)
- 05594c926b0e86377ee7703ea38f7f340453a926 Updated Spatial Awareness System (#828)
- 5466d537a46bde799f2d5b55b92540be0f0ff70e Updated the Package installer to also populate Boundary system provider configuration (#830)
- 20c135f8e4cbafc4d42964e441f91ac52ea513ed Added additional command line parameters for CI/CD (#829)
- b87507497ba381f56cbbdbbde27ac12b6f5d7e50 Implement BoundaryVisibility (#822)
- 68fb93503bb9b2f0e5d0dcb58e4b0ff65165e726 Import Text Mesh Pro Essential Resources (#824)
- 8ff489826364235ed475af523b4adadf57d907a3 Updated documentation around service and system utilities (#823)
- 2e80398214fd4d79a2e1857d90cc74194645624e bumped package version to 0.2.11
- b4e750844f96c2751406306c98ce4cc840273ea0 Fixed git utility fallback (#820)
- 0f2a06a8aaa2c98db997d1457d06d010611d7e76 Dev/rest api updates (#819)
- 8c2646ffffc551dbbe3f71fbe30361cb6cb0b6cf Added .editorconfig to help keep project in compliance with coding guidelines (#818)
- 43fa762d460fbdb7d4a430fca65f961ef1a2441b Added try/catch around assembly load (#814)
- 0ae3ba55558193fa545d40a5853694f30ea74475 Fixed configuratoin profile picker (#812)
- ef4d2784c08cd1e07f630278c959bd7fcf0020d5 removed the min unity release rule (#810)
- 00d9f5bb08333d37e558b50f18eaa7862dfec842 a bit of cleanup for the release (#808)
- f78f18d9d4b172aefe4ce42126dc569f6016f146 Extract glTF utility to its own project. (#801) [ #800 ]
- 330a06695753d5fa5226694cc49057f1afa268f8 delete any meta files for the symlink_temp text files if they happen to get created (#806)
- 29098639e86f3bb94ed6e97490e5643499ce3634 handle a few more edge cases with symlinks (#805)
- 080f1e34947c1eddab8d9c05a8f5d94d1be49438 Fix symbolic linker errors (#804)
- be8e4002f58b1eccf2dc6c62757e91a4e17c9c30 updated project editor to 2019.4.23f1 (#803)
- 312dbcff7d752cf17b5a173bfbfd5957d8062d4b updated project to 2019.4.21f1 (#797)
- 26ba7f2766713a4fe2d21d3edc2f05e38cc5abbf Dev/quieter scene switcher (#796)
- a144a86524439ed6c2427ed1cae0a0a16a99973e removed pacakges that don't really do anything
- 3f6fbdfbd64b5ed19ba6bff067572bc680b41f59 Fixed editor hanging when symbolic link path is no longer valid (#794)
- 6321e0e2b77e7f52e273ac71c78ded47e951916c Delay showing the dialog until the next editor gui update (#791)
- 4b7debdf32961b7fde230d60744a6e9fae36897b Clean up dead assembly references
- 9bb9766a28ec85510687c8670a74094cc8edd957 Fix/package installer (#788)
- aeb252f9b3379d635c12298017a66490a487a2a4 Fixed packages installer (#784)
- 7d2d80358418194bb686cc928497cc78c01c7109 Refactoring System Registration (#765) [ #769 ]
- 011a4d74cd00fa3caecb9a6680b14821b7885a0f updated project to Unity 2019.4.19f1 (#781)
- e6659c36ff2239ccaf478e18db1e533c68c4908d Tweaked CI/CD builds (#779)
- 7693f6349b8fe9c11b04e7d2600f329b305422b5 Merge branch 'master' into development
- 8bfa8222a0583645d324a26c4718e5ae88d3df78 Release 0.2.5 (#777) [ #776 ]
- 6c2d9ff23eeadf3b07da7fb15975287a30ffcc48 fixed inspectors to render the mapping profiles correctly if we're missing a left or right controller (#776)
- 994dedf35aeaf27d54b05de9d216c22b249addf5 Update package.json (#773)
- 378d18de77c92821f079e184b2c2c461aeb24701 Fixed XRTK auto-initialization for auto scene switcher (#772)
- 30184941cec579634661231086ccf1b722858d50 Added a ValidateProject method to build tools (#770)
- fac015b9eb9c52f2b4513f26f0541b0395865122 Implement grip threshold profile setting (#767)
- 75506c0a9c1531a14c9fe632829f36d6314c72aa bump release version
- 18c6dd79a3b25be3fade7e7c8330b699a02d4289 Implement utility to check for used render pipeline (#766)
- 1f980e6e6d8fb466e22fc292f0a8523a6b953c43 fixed a bug where the xrtk would auto-configure itself bc the Instance was called (#760)
- bc7061881f5f2bfae4d436756428070def6d0080 updated assertion check when configuring the start scene (#761)
- beb24f661d188240780ae6d6a8eb91813567573f Fix NRE in EditorActiveProfileChangeHandler (#757)
- 9fff53a352b370686962a86c8be4abd8d59f875f Update package.json (#755)
- 67046161f52bb9155b75b455cadde940980a171f Update AutoSceneSwitcher.cs (#754)
- f2a5e7ceefcfe8dea72fca87c4d6cd0fd5696fab Consolidate and clean up editor assembly (#753)
- 2066d3f90e6f3d47c0f05515ecab88bf2cc4c007 docs 0.2.0@40f03ea3fa0505ec93a22c3ef75fa3de140bfe9b
- 754297e651a9e52155344c49c4fd50f46fa8e13a removed unused property I thought was removed already
- 6b69d4248d8502b2d9bfd6f550b847bd06d8fcbc fixed missing member in documentation
- 969a4183951389f60ffc85cd6c2ab1b9fca8203b manually updated and built docs (#745)
- c6ebadb0d01509f41bed2906f72e31c2493b7e9c Fixed issue where configuration would lose the runtime platform types when installed (#741)
- e18b4aaf90c5bfc049a17a2d15e263820b5697c6 Dev/2019.4.17f1 (#737)
- 64a2fb2e0a4c17378beeb0ee2cf1814236f99826 Added information that when "None" is set as the teleport system provider, than an INSTANT teleport is performed (#736)
- 2d54be727a6b4fa83d1280eafa59891e30971c2a Fix to resolve issue where an error is generated if the MixedRealityToolkit is selected when a configuration is applied. (#735)
- 99821e973387f1c9f9e42d19759f219e26239a05 Fix camera / head position appears way above ground for OpenVR (#734)
- 2b59a938817a846fd9464d38dc538ca5b6dfd27d Attempt to fix wireframe shader (#732)
- 1314dc52cfc6166150505889eeb722667d395c19 Feature/721 teleport input action (#729)
- b681bf242fa606084ee386defb966c600f650f82 Updated Spatial Awareness System (#694)
- f708e4efce57c1b832ed9c20d1827b4e6ecdaa06 Introduce teleport validation data provider (#727)
- fcc4048f2b07d5223509aaf3eb6065085c4bfc03 Teleport Mode for Teleport System (#726)
- b7066865d436243d9fadf1155f6c10d48ae0b03b fixed teleport component (#724)
- 99e939b35836e75fb3b55fdfa80a456487e04a08 Teleport System v2 (#722)
- 47ec0735f3b928ae5c4e837c029f3ff07b204a22 Misc fixes for GUID regeneration issues (#719)
- 0b4fd77b581ec87649dfab9848fccc3affd2ed38 Implement grip pose input action for Oculus Touch controller's (#718)
- 0f0b4a09fbf7ed5ed18a57da04fda6b45c68f159 Implement Grip Pose Input action for Oculus Touch controllers (#713)
- b446455b9de73aa0f4b6f295bdd90fcb1db980c9 Update input actions inspector to use reordable list (#715)
- 20379c640d6878e46dc37570acfd00f5221e054b added error message when we cannot enter play mode (#712)
- 129955b9d33ca3e890e69e20b0c1a61b3e0847cd Misc bug fixes for 0.2.0 release (#710)
- 5f435f751d2ed116b19471f7ef5b6017e25db1de Update BaseService.cs (#708)
- 84d0e5d43613e215d652e01001325e0cbbb3e7b2 Fix/boundary system (#705)
- 8f4e3e571e24385043cbbff1389d63cbab19a3d4 updated playmode/editor mode change transitions (#704)
- 8badd7ed4974159103ad4babad91c7b578ec9250 Update/package info (#701)
- 6afd9e3288abcb95251efdc75fa3a16dc75e9f28 updated project to 2019.4.15f1 LTS (#698) [ #699 ]
- 1ef08101dc68e70929a82b281e36c6d55e603d2b Fix condition for package installer (#696)
- da5165657625b4abbc91907ff6c01fa8cfcd6796 Check whether root profile exists (#695)
- a54e9eea139304e6587935c9485314a38319dfa2 Fixed min attribute. now properly clamps min value in inspector (#693)
- f139b3418bf5d80ded7e311c993e92e8fa0ca490 Added json files to the list of UnityFileExtensions (#690)
- 61c775b011326219bc36d0476561baed8eac7ff0 Fixed simulated hand data provider Tracked Hand Pose list rendering (#692)
- f399d17b501f698edf441f424679b7bd40c87423 Fixed symbolic link validation (#687)
- ffa75add24f5328fd4fe502abfe633f893bd772d Self hosted pipelines (#678) [ #685 ]
- c6774a2112e0882380f599540cd68c0282a64eec Fix/obsolete messages (#683)
- a42a9b354503b03a726998a002b9b3648ba1171f made tracked poses private (#680)
- 430441ba9e05a34d90b88baab4068c17262b39a5 Rename HandBoundsMode to HandBoundsLOD for better understanding (#677)
- 6c4a04b4671101b7f671aa41a105121d271b5bd3 Fixing gltf serialization (#676)
- 12e62c6742d6e13fdeba26c0211c52ed38baf898 Fixed issues around errors when starting and stopping playmode in editor (#668)
- d512062922680121ee7f6642a1a8980812cd4fbe Add support for input and gestures for hand controllers (#552) [ #577, #616, #617 ]
- 04e65e8bcebda9245f0c14c57e039ae539540a16 Removed UNITY_LIGHT_PROBE_PROXY_VOLUME (#643)
- 2a59b2e5e9ead0fe5e19b641be6ef56c62e001c3 Only apply default head height if not managed by device (#657)
- ed50da52e46666e394f43652739f488fde93f83a Fix NRE thrown by changing predicate order (#654)
- 5a4423709c2d61568dd329a6ed3bf6bdbb854abe Fix profiles reset and services reinitialized when already running (#646)
- 99d8e49b0a987e8891373695b3e104013a2aeb58 Update ControllerPopupWindow.cs (#644)
- 359159e0125d0f0cde7e92c1e36b165300b83f56 fixed android build warnings about the logo (#642)
- ebc4addf851906c72246902b0206a8be5d921946 Refactor of boundary system (#624)
- ba89b727987ff027a3835ca92b851e371c356ee2 Dev/more ci updates (#639)
- 4d06323c5b30c142b731280571a5b6431f291143 Test UWP Builds and APPX generation (#635)
- 67d34c13ee958130b25604f9e7b076dbfe5a3bb7 Moved some uwp specific extensions and utilities to their respective submodule (#634)
- 133985a3ebf31fa09c24aabe4c900e5e7c5388d2 Pull out Quaternion.Approximately from hands PR (#637)
- 6f9a64c324d73dcb303627732677d39b64117242 Fix android CI/CD builds (#638)
- 749ac668aa266ee496fba344042242558ac0906e optimized perf when looking up types by guid (#632)
- 04eb196c9842a3b694025e5e01d32d3c1d9527d3 Don't add command arg if we're not actually processing a terminal command (#631)
- ac0a99000e66dfdbc913c8fcde0447652536dc4a Fixed some warnings and errors when starting/stopping playmode in editor (#627)
- 8190bd6ca6d0abbfde489e44f9f852f225bbfffa Fixed some service generation issues with with service wizard (#625)
- 703bcaa2c63e3b9c648b3ce72d8c315cc1d8032f IsNull and Destroy Unity Object Extensions (#621)
- 5511fae6a4f9875d48dc7907c8fa114139339f7a Fixed UnauthorizedAccessException when installing packages (#620)
- e2c71be25c0b5e0fcfeee926063891d9471a58c0 Updated configuration entry UX (#619)
- f9a1f025bdef2e170f083dfdc2e876d573434cc6 Added interaction mode to pointers (#618)
- b5c9a2a6abc680a159447f826e6782db03308d9a Chore/cleanup depricated settings (#612)
- d3ef3251cced81983a4ea09f301a00a63da73ad0 better mouse context switching (#611)
- c8231dd3d53f7ad29c6d0dafc2dd9d199310015e updated mouse input (#609)
- d3e2e4213ffe072bb2c46ef1e6e2af88a5f2cedf Axis processor serialization fix (#610)
- 790d2a4cd9e9ea789cf56a95448bfd5e6b20ac27 Make Guid Regenerator public (#604)
- b037516e171ad7209c1be6e64662851478dbc3eb fixed some errors with meta files in 2019 (#601)
- 4aa01ef12a51cc3da08c8afb80d462b0513466ec always return true if editor platform is defined (#600)
- 58ee11c5580141118caa082a1aa963aa5247ead8 Fix endless configure toolkit dialog issue (#593)
- d0d42c8b105db27b7ea75fcaa0e2f689bb00f0a3 Updated package seed installer (#592)
- e7abe8a4bdc9ca7e477fbef37efb8de7f32cefd3 Added IMixedRealityController.Name (#589)
- c7f1f883d937e50c07dabd196cafeefd258a23c3 Dev/updated project settings (#588)
- 6a27ed0c6721a5e9d71eb4a4c8e2ea784f9c9a8d Updated handedness to properly work with the enum flags attribute (#587)
- 12b3edc203460d020a4c3deb34c2b9c64ea83187 fixed standard editor shader reference (#586)
- eccf63844f5f5d67d34699e6b98125fd6dbd83e0 Fixed an issue where services would always run in the editor when they were not supposed to
- a7e68a622d5a800df49b25f217177f1d2ed150a1 near pointer interactions using collision (#560) [ #577 ]
- 89e91faab801d063ca6acd9f44f374c210717cbc only regen guids on new installation (#581)
- fc9bda6a807f9ecf8d72f104cb36648bfb1a3cd2 Fix to add additional resolution of Oculus Controllers following the V1 firmware Oculus update (controllers renamed for Quest) (#578)
- 0f363fdf83b18ddff80dc2226ff36b3f773a4b52 cleaned up sdk a bit (#576)
- 2110cfb73217c64e1522715cc3915b6ca0084fa4 Update Package installer to work for file extensions (#569) [ #571 ]
- bbfb35510484e50f21238c117fd16582cebe7d18 Fixed rendering problems for 2019 (#575)
- 6674688740ccfe9b01225e12648c337de7e531ea Feature/service wizard (#570)
- 748c3a4a8680bef9c4d3e0deed7ebd1f4b54e199 fixed naming of BaseMixedRealityProfileExtensions name (#568)
- 6a3cd7f0e57921ec01a2e4691414da02e90b7c3f Platform Configuration Manual Installation Triggers (#564)
- f39b19609a49a8f5411b0fa1da4bf002780ec42b Icon fixes - cleanup (#567)
- 806b81f0934cb42a5905057ecb0a1338ad181112 Fixed a bug where profile field assignment was not working (#566)
- 9c667bec82c1950852f5b42b0c64e1552209f602 Disabled package installation button in xrtk.core project (#565)
- aab545a397d7d26951ce5d87e5804e76252a61bd Feature/move prefabs to hidden folder (#563)
- e68ff3cf7eb41e5bae08617ea75b57f73ee37669 Added guid regeneration for installed package profiles to prevent asset collisions (#562)
- 9eaed34284be154f6dbdaf91aa7e70fae0c363b7 Fixed the nre with the controller mapping winow (#561)
- 3da47f8e08e66670f31d05b67de06a7855517fce Fix canvas utility removed from prefabs unintentionally (#559)
- 1508803d13d19c9b7b7c9a5aa9a8de49477790ba Housekeeping tasks (#557)
- a19d1246681a64e80c50f231dd025705db85f02b Added platform profile installer (#554)
- b46d4ee663fd9336a6efbe8829c6ced2ad5002d3 Fixed NRE in input system profile inspector (#555)
- bd6fdd10b622603621e35399661470beb181a3d2 Concrete Instanced Guid References (#551)
- c47197d26375d73cdebc09d1a9f6c77e42561bca updated sdk and wmr package layout and profile location (#549)
- 7a29cd6d803be80dbbb401151dfc6597705ec155 Merge branch 'master' into development
- eadca0fefa07cb03b12516e68f7534d3b968e0d1 Controller Mapping Profiles Refactor (#508) [ #515, #526 ]
- bc05757555ffaa44a6a11e11da7b7b37518d873f fixed duplicate global profile entry in the camera system profile inspector (#547)
- 921339aac478b9928b334d9a4d1a5e92fc442442 Fixed issue with ActivePlatforms being empty when initializing the xrtk
- fde55492716cf1ac390e351185e1aa1437d571b1 Fix/input action regression (#543)
- 4f08f58137d8dd05cd5d0b76ee1f87352998f99e Implement FoldoutWithBoldLabel inspector utility and update inspectors (#540) [ #542 ]
- 79e6ae0d7ac48550f6bc5b3ae22667d523d8ed7b Spatial Awareness System Refactor (#528)
- bc9e87bbd4469114f86b694b1d260a718e62481e Camera System Refactor (#517)
- c1bf32dcdaa39446803fdca4a37764703332622d updated check for current build target (#538)
- 06e6c43d350b9624bc6663740a35eb7253115163 Update EditorBuildTarget enum label (#536)
- c09253540f7c7700bb24866aa878b0680a89f7ed Added IMixedRealityServiceProfile<out TService> (#534)
- c0125e0e247176f002d1d453a00a1aec95b7bd5e Added configuration foldout to all service configuration profiles (#529)
- 0fd3dd2dfd5245bba1caa0d6a8bbbe9f4cdfb00a Added platform overrides (#530)
- f844fd0d94874afd8353cf72070585e012c88121 Updated Service Locator (#524)
- c10a6e4f2fa5229b9ab01ddb5412e54032dccd18 Dev/platform refactor (#521)
- dc615f1ca26fb981fd622bebae5bc88016f934f8 Remove dead interface in diagnostics system (#523)
- ff90dde10f736800dbd2421dcc714bdf1716f6f9 fixed an unparented boundary game object (#522)
- 161b089f27e774df8140da37120c045f238b9793 Changes path to be relative to the project if a full path is provided (#519)
- 8f588d5c56d8f309e641380c09eb7ed9baa013f7 updated boundary system to utilize enable and disable properly (#520)
- 97f438cdd919c0be9d5c26cfc32a4350b609b3b2 Updated Platforms (#518)
- 58eedcf98570cde507e6f5fc3ec662067c4643f4 Create default hand interaction for spatial pointer pose (#516)
- 9adddcaff6ece69a71d8f885a31a8b9cc39a170b Updated all the inspectors to use a uniform RenderHeader method (#510)
- 496e01337a381407fbe402baa251f283750354c9 Removed old serialized attributes for older data providers (#513)
- 9e92399a0cd462efc1a16e9024089f3978dabd67 moved some controller interfaces into the correct places (#514)
- f0ea30580cc24936e705613c8d22de9a3e4e8790 Added GetOrCreateAsset extensions (#511)
- 8993ea9dcad4393f5be89c57bc4873a38e3d597e updated input action constructors (#512)
- bbf3817eb9578af667b62c3f536f5aba48aac308 IMixedRealityInputDataProvider refactor (#509)
- 9ac2ec1cfad205a0d77491bd030ccffdfb76d539 Feature - Hand Controllers + Simulation - CORE (#216) [ #476, #480, #496, #497, #501 ]
- bfd7cf9a7174f6aa84246dbdb4ad1cd83dc170cd fixed missing argument when creating joystick controller
- c80b17735cfaa2cfc9134f1203bba3321a218888 added controller data provider reference to the controller (#505)
- 5393ee3cee3a0e4ca5dfe57f3b7f97ace6003f1c Make use of DefaultHeadHeight setting in editor (#503)
- 9cadb9f30fc8b20e8ca7d6704bc07afbb6ec9452 Fix/android platform usings (#502)
- 3e993a3cfbc5bcaca585a3357c9658fdafb452c4 Fix/platforms editor exclude (#500)
- a2d6e5675656d0ef23bf7783069f681988a12e44 Feature - Input Action Refactor (#379) [ #364 ]
- 69d6c05ec42229d7cefbfbc2d1216f9311356118 Fix wrong UWP preprocessor directive (#498)
- 9f7e694e54747213fcbb1f8eb9f0e117fbbd11ad ported game object extension from #216 (#495)
- e262401165ec7350fed6533136b267a71bdb4e66 Mixed Reality Profiles Refactor and Clone by default (#489)
- 87c06f9f4089c23f615d1db11416ef4e355f0767 fixed missing icons (#488)
- 66344d7f1cc40e40441d7f27654b5b5418219c0d docfx build 0.1.32@342fd9384131be1b0bf855de353362c322ef891c
- 17c01ef7c84355b9a22b74216de06b8fa09abc25 Updated the controller mapping profile inspector (#486)
- 59e7e6903a41193cae587faf8ed8d1927e0096b6 Updated concept of "Configuration Profile" and Inspector Cleanup (#483)
- 2bf1ed5fe74b7acd850a2cea4aa5bc678178ca69 removed redundant MixedRealityDataProviderProfile type (#484)
- a102ee84f8c9beb20287ba042e6bd011e33d8f80 Feature - Platform System (#416)
- a490ed35899503b692d1e1e3e72080eb2a202748 Ensure that the detected input sources and detected controller's are readonly from the system (#481)
- 60307f4b7f4756733a05916462dcec9f9ecda465 Fixed some issues with the MixedRealityServiceProfileInspector (#478)
- eb4ad2d42350b7009b2367b3678282037f046580 Enabled specific profile type filtering in the configuration list (#474)
- 961805d6ddfa8b6d2cfdda3d8deca1af97ec8a2c Fixed some issues with registering extension services and data providers (#473)
- c9278bd00a6d92f885c182f90395166e272e6bd5 Fix/471 extension service providers (#472)
- 233def2ef24d6411d9c82972d1975b2341653665 Fixes to correctly filter for nested services/data providers in the new configuraitons inspector (#470)
- 6d73c4c447db7fa809ac62a65127ecdca28f60e7 updated package version
- 973aff032ed17f16a42f2cf5a70bf4fc80ce88be docfx build 0.1.30@92ba9c87ada180e9bb2b64f26fe0ebd648b69c22
- a996bfba475406d5e5b838e1e688e6fea92ac374 updated core package details for next release (#468)
- 0ec12eb2fa979a9b11dcc8d055df45931d02195b Introduced IMixedRealityServiceConfiguration (#455) [ #458 ]
- 8252dd7499c5daeef43ceefa287abc4c558abd18 Added a remark to the ArrayExtensions ArrayInitialise function, to ensure devs are aware to only use value types (#464)
- 8aec0434f2a97d1c9b8f2f669abde4f46d73576e Fix controller popup nre's for new controller (#462) [ #461 ]
- 4802c2073a868a7d7e97c222c0a77674949204a3 New array Extension plus tests (#461)
- 4b53c64fcb0dbcca1b6552668de0a2266960b0d6 Fix inspctor name to avoid confusion with actual MixedRealityControllerDataProvider Profiles (#460)
- 4c99fd769038f264ee97037023b586a821c01846 Add a utility to draw a capsure wire gizmo (#459)
- ad62f39fdc657505e1cbb38fb7d298b1bb8cab0f Transferring new SceneHelper script to core (#457)
- 2bf2322e1de04645dc9669f73e29d75cee424e63 some fixes from the last pr merge (#456)
- 0d548131189736f39cfd181bd7b99dc1414d9995 Controller Mapping / Provider validations part 2 (#452)
- 503776082b327a611fbc1ed7bdc9624ebc6b7330 Array extension, Added additional parameter to specify Array Index (#454)
- 161383469611d068ae213678156b3c9d49d0f1db New array extension to allow easy addition of information to an existing array (#453)
- 98d2d025f69f73f4785a64b30335f48968f8c83e updated package and sdk checkout
- 71eec823c613e0b7c4a02fd994dc768fcc9dea6b Transform Extension Collider and Bounds Calculation Performance Update (#448)
- 626ec39b3692f213fdc4a14a246ae683edc24de8 Fix/cursor modifier (#449)
- f3d0f0c966fbe0da11d8bc590a7ad1f78d4df671 fixed typo
- eb1034328a79459d08e099575d37bcdcee2a13e9 fixed some formatting (#447)
- 69991dc2944b1f048234ca410a86fd5bc5cfaa1d Added ability to pass in cached references to avoid costly lookup (#446)
- eb3dbcc358bac4d3b3d46f538e1262e138cb35c7 Controller mapping detection (#433)
- f960a1a7e6dc74e77e44d1bacb4d293b0dab380d docfx build 0.1.29@02bf94f1c1ce65cfab7bb37ae71aea76736050b3
- 99dbbfaccf46aa06015a4c3c34a26503faeb407d updated version
- 0a688bcfea2978ef7233aaf89216ab56e1b410e1 just a little tweak to use the existing local variable (#444)
- 62e1d91fb897c7f67cfa87934e2a92bd9547b8e6 Fix copy paste error in windows api checker (#443)
- 70fdf9d1ded6147daf24bf8788f4f248cf524894 attempted to fix possible crashes when updating the symbolic links settings asset (#442)
- 50d377da5d14c9245eb8c7f79bff27359a9aa831 Pull SetupConfiguration and TryRenderControllerModel into controller interface (#439)
- bee6063b0574964b4a8aa6c84b4128d97c046352 Implement utility function to lock a prfoile from editing if the build target does not match (#440)
- 92fb1bf624ee5d4e1d94f11c6472478cf69e5efc Fixed diagnostics data provider memory limit reporting (#438)
- 11489508264f04b472ad2471867999d612e895d5 Feature/diagnostics system console (#422) [ #426 ]
- 23b35b759a8d0d9cdc833dd9d094a211f92f5a95 broke out the changes from the diagnostics PR (#428)
- e0f6b91936e1a4a8d58bd5c86c6bcbc28b6f429f cleaned up base service (#423)
- 809efebd0c2278b56732c1ec22e8e350c62ceed5 docfx build 0.1.27@ea2d5d7afb5538e75eaafbb0ff208446617f2db4
- 430b41f341e227cf6c409b60be172b5d87d567e5 Dev/inspectors cleanup (#418)
- 19868ec8ef7406997f408db8dffc63857e228624 Fix/legacy unity controllers (#415)
- 8e74a3910588c080800309009b2ff841328961b8 Dev/camera extension update (#414)
- 1967aee27bb326b5c63b814cdcfd54cdf398034a Updated interaction event datum to better support events (#413)
- c5f399fbf9c7cd24c6e62b5114a18e7054ad4d6e updated articles and documentation (#411)
This list of changes was auto generated.