XNALaraMesh Versions Save

Blender addon Import/Export XPS Models, Poses

v2.0.2

4 years ago

This Release is compatible with Blender 2.80, 2.81, 2.82 and 2.83(current Alpha)

-New node group "XPS Shader" is used to export material textures to XPS/XNALara models (No more white models!!!)

-NEW XPS 11.8.9 introduces a new fileformat that supports more than 4 weights per vertex.

The addon can export/import both XPS formats. XPS V3: supports more than 4 weights per vertex. XPS V2: 4 weights per vertex limit.

v2.0.1

4 years ago

A few API changes where included in Blender 2.81 This release is compatible with both Blender 2.80 and 2.81 .

v2.0.0

4 years ago

Blender 2.80 official released This is the final release for Blender 2.80.

v1.8.7

5 years ago

Compatible with 2.79 Release and 2.79 Stable Nightly builds. ProgressReport package change

v1.8.6

5 years ago

Fixed error when exporting model in ASCII format

REMEMBER. THIS RELEASE IS ONLY FOR Blender 2.74+ up to 2.79

v1.8.5

5 years ago

Fixed problem when exporting poses of an armature with a not applied scaling. Button to generate a boneDic from selected armature. Create node material for cycles using the principaled shader on import of the model.

v1.8.4

6 years ago

Correct the the transparency nodes order when converted from BI material

v1.8.2

6 years ago

Fixed bug in the conversion from BI material to Cycles when there is an emissive texture.

v1.8.1

6 years ago

Does not connect twist bones

v1.8.0

6 years ago

Reorganized Import/Export into XNALara/XPS submenu.

Now importing a pose will work even if bones were renamed to Blender convention.

Added new button to set a "New Rest Pose". 1)Select all the meshes 2)Set the armature as the active object 3)At the bottom of the XPS Bones panel click "New Rest Pose" 4)Enjoy your new rest pose