C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)
Fixed the issues with the assembly being referenced twice.
Upgraded to Unity 5.6.0f3. Should also work with any Unity 5 but make sure you setup the plugin settings correctly.
UPGRADING: Delete everything XInput.NET related from the previous version. Any XInputDotNetPure.dll or XInputInterface.dll and then import the .unityPackage again.
New build with recent fixes for different versions of XInput and Windows 8.
Unity 5 version of the unityPackage.
NOTE : Unity 4 not supported anymore, you can still build it yourself if you have Unity 4 installed using UnityPackageCurrentBranch.bat
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Fix bug (and sometimes crash) with LoadLibrary.
NOTE for the Free version of Unity3D, please follow the instructions https://github.com/speps/XInputDotNet#free
Adds support for Guide button (see updated examples for use).
NOTE for the Free version of Unity3D, please follow the instructions https://github.com/speps/XInputDotNet#free
Fix issue #3 (memory leak in GamePad.GetState).
NOTE for the Free version of Unity3D, please follow the instructions https://github.com/speps/XInputDotNet#free
New binaries now zipped, along with unity package !
Made on 2014-03-11.
NOTE for the Free version of Unity3D, please follow the instructions https://github.com/speps/XInputDotNet#free