An attempt at recreating the World of Warcraft Editor used by Blizzard Entertainment to create the environments for the game. My version's purpose is for the aiding of creating machinima / Creating custom environments using WoW's assets / exporting models etc. (Unity 2018.1.0f2 Project)
This version is compatible with the latest version of WoW which is 8.2.0
Changelog :
Download:
New terrain loading system. Improved terrain importer tool.
Download: WoWEdit 0.04.0.zip
Initial implementation for WMO's
Download: WoWEdit 0.03.0.zip
Download: Wowedit 0.02.2.zip
Super early version.
Available tools: Load game data from the game, or from an extracted data folder. Terrain -> Import Terrain Terrain -> Clear All terrain Toggle Distance fog on/off
Download: Wowedit 0.02.1.zip