A simple OBJ model loader to help facilitate the learning of WebGL.
Provider better support for requireJS/AMD imports.
The triangulation of n-gons was not functionion properly (see #69).
Webpack 4's UMD output would, for some reason, dump window
as the global object by default. This updates the webpack config to dump a check instead of blindly using window
.
Simple bump to update dependencies with security issues and to ensure that filenames are normalized.
Provides support for N-gons using an elementary triangulate method. Any help for a more advanced triangulate method would be greatly appreciated!
2.0.2
indicesPerMaterial
has been removed in favor of always providing the indices per material.
mesh.indices
holding an array of arrays of numbers, mesh.indicesPerMaterial
will now hold the indices where the top
level array index is the index of the material and the inner arrays are the indices for that material.f 1/1
fetch()
API which utilizes
promises.