id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
vk_texturemode
does not require video reload anymorevk_aniso
, vk_mip_nearfilter
and vk_sampleshading
console commandsvk_vsync
console commandvk_strings
command now prints additional information about supported present modesvk_mode
to -1
will set custom screen resolution based on values stored in r_customwidth
and r_customheight
console variablesVK_ERROR_OUT_OF_DATE_KHR
vmaInvalidateAllocation()
and vmaFlushAllocation()
calls - this properly updates and exposes host/device memory in cases when buffers may not be HOST_COHERENT
by default (MacOS)Draw_TileClear()
and fixed issues when rendering game world in a shrunken viewporthudscale
console variable)vk_clear
and vk_device
commandsvk_strings
outputInitial public release.