id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
vk_validation
mode which enables VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT
VK_IMAGE_USAGE_TRANSFER_SRC_BIT
is now optional if the target device doesn't support itvk_restart
console command which rebuilds Vulkan renderer without recreating entire window - this helps with proper handling of certain errors, such as VK_ERROR_OUT_OF_DATE_KHR
vk_postprocess
console commandvk_strings
command now prints current screen resolution and MSAA sample countvk_strings
now prints raw driver version for Intel GPUs on Windows and MacOSvk_lmaptexturemode
command to separately control lightmap texture filteringvk_mem
commandvk_mem
command to show current dynamic buffer usage statisticsVK_LAYER_KHRONOS_validation
if game is being built using Vulkan SDK 1.1.106.0 or higherctf
prebuilt binariesrogue
and xatrix
) prebuilt binaries, source code and projects