View3dscene Versions Save

Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats

v4.2.0

1 year ago

Following the Castle Game Engine 7.0-alpha.2 release, we release a new version of view3dscene to incorporate latest CGE improvements. The relevant improvements include:

v4.0.0

3 years ago

This updates view3dscene to use latest Castle Game Engine 7.0-alpha.1.

New features inherited from new CGE features include

  • glTF support,
  • X3D 4.0,
  • Spine improvements,
  • sprite sheets,
  • animations panel (test animations, with cross-fading, simultaneous animations),
  • dynamic batching and more.

It also features a few new view3dscene options like

  • "Edit -> Convert Inline to Group (pulls external content into this model)" and
  • gamma correction configuration.

v3.18.0

6 years ago

view3dcene is a viewer for many 3D model formats: X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL and (2D) Spine JSON.

This release of view3dscene works with Castle Game Engine 6.4, and includes all the improvements from Castle Game Engine 6.4: https://castle-engine.io/wp/2018/01/21/castle-game-engine-6-4-release-physics-ios-services-shader-pipeline-upgrade-big-api-improvements-vectors-transform-and-more/

Download the binaries: