Managed C# abstraction of GameNetworkingSockets library by Valve Software
NetworkingUtils.SetStatusCallback()
functionStatusCallback
delegate signatureNetworkingSockets.DispatchCallback()
with NetworkingSockets.RunCallbacks()
functionThis release is intended for 1.2.0 version of the native library
SetConfigurationValue()
functionThis release is intended for 1.1.0 version of the native library
This release is intended for 1.1.0 version of the native library
StatusCallback
signatureThis release is intended for 1.1.0 version of the native library
Configuration
structure with appropriate functionalityPollGroup
functionalityAddress.Equals()
functionNetworkingSockets.GetIdentity()
functionReceiveMessagesOnListenSocket()
function with ReceiveMessagesOnPollGroup()
SendType
enumeration to SendFlags
NetworkingIdentity.EqualsTo()
functionThis release is intended for 1.1.0 version of the native library
Initial release for 1.0.0 version of the native library