URPTemporalAA Versions Save

Temporal AA solution for Unity's Universal render pipeline

v1.2

1 year ago

Fixes issues with the Metal API and possibly some post-processing combinations. No longer needs a TemporalAACamera component attached to the camera.

Changes

  • Moved the TAA feature to before post-processing is applied
  • Removed the need for TemporalAACamera component

Fixes

  • White screen (Issue #8 )
  • Camera inverted (Issue #6)

v1.1

2 years ago

Fixes some issues regarding the Viking village scene

Additions

  • Adaptive movement blending

Fixes

  • Render texture is no longer recreated when TAA should be applied to a non TAA camera (Fix for issue #3)

v1.0

2 years ago

First release.

  • Unity 2021.2
  • URP 12