Upbolt Hydroxide Save

Lua runtime introspection and network capturing tool for games on the Roblox engine.

Project README

Script

local owner = "Upbolt"
local branch = "revision"

local function webImport(file)
    return loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/%s/Hydroxide/%s/%s.lua"):format(owner, branch, file)), file .. '.lua')()
end

webImport("init")
webImport("ui/main")

Hydroxide

Lua runtime introspection and network capturing tool for games on the Roblox engine.

Report issues to our Discord server: https://discord.gg/DJxBwAX

New Discord server will be established when the next major release is ready for use

Features

  • Upvalue Scanner
    • View/Modify Upvalues
    • View first-level values in table upvalues
    • View information of closure
  • Constant Scanner
    • View/Modify Constants
    • View information of closure
  • Script Scanner
    • View general information of scripts (source, protos, constants, etc.)
    • Retrieve all protos found in GC
  • Module Scanner
    • View general information of modules (return value, source, protos, constants, etc.)
    • Retrieve all protos found in GC
  • RemoteSpy
    • Log calls of remote objects (RemoteEvent, RemoteFunction, BindableEvent, BindableFunction)
    • Ignore/Block calls based on parameters passed
    • Traceback calling function/closure
  • ClosureSpy
    • Log calls of closures
    • View general information of closures (location, protos, constants, etc.)

More to come, soon.

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Open Source Agenda is not affiliated with "Upbolt Hydroxide" Project. README Source: Upbolt/Hydroxide

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