Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
UnrealScript IDE adds many features to Sublime Text 2/3 that you'd expect from a good UnrealScript IDE.
Fully featured object-oriented auto-completion, go to declaration, syntax highlighting, build and run, snippets and some more to name a few...
Dynamic, intelligent auto-completions
Go to declaration and back again
Debugger
Syntax highlighting
Build system
Launch Game
Various useful Snippets
Add bookmarks to your comments
More coming...
Add support for enumerations
Your suggestion here?
Very easy with Package Control right inside Sublime Text 2/3 (Package Control needs to be installed):
For a more in detail explanation visit the wiki: https://github.com/Zinggi/UnrealScriptIDE/wiki/Getting-Started
Manually (not recommended):
UnrealScriptIDE will only work properly if you add the Src folder as a project.
To do so, goto 'Project' -> 'Add Folder To Project...' -> add the Src folder (/UDK/UDK-201*-**/Development/Src/)
Please refer to the wiki: https://github.com/Zinggi/UnrealScriptIDE/wiki
All credits for UnrealDebugger goes to Carlos Lopez. Huge Thanks!
All credits for various Snippets (and also for the old (now unused) Syntax highlighting file) goes to Michael Alexander. Thanks!
All credits for Syntax highlighting in UnrealScript files goes to Rokit and Eliot. Thanks!
Credits for Syntax highlighting in Log files goes to Rokit. Thanks!
If UnrealScriptIDE is helpfull to you, please consider making a donation. (Especially when you're using it commercially)
Thanks!
Here are some relevant settings for auto-completion that I've found quite helpful:
{
"auto_complete_with_fields": true, //this allows auto-completion inside snippets.
"auto_complete_triggers": //this activates auto-completion on '.'
[
{
"characters": ".",
"selector": "source.unrealscript"
}
],
"auto_complete_delay": 0,
"auto_complete_commit_on_tab": true, // I prefer 'tab' to 'enter'
}
UnrealScript IDE Plug-in for Sublime Text 2/3 Copyright (C) 2013 Florian Zinggeler
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.