UnitySkidmarks Save Abandoned

A simple skidmark effect generator for Unity3D

Project README

Please note: This repository is no longer maintained.

UnitySkidmarks

A basic skidmark system intended for vehicles. Originally written for my game Scraps: Modular Vehicle Combat but intended to be general-purpose.

UnitySkidmarks is loosely based on a script from an old official Unity car tutorial, but with improved performance and zero garbage generation.

This repository comes with an example scene built with Unity 5.6, using Unity 5 standard assets for the vehicle and terrain.

Visualisation example.

The UnitySkidmarks folder is the only content required to make the system work on its own.

Skidmarks.cs is the main controller script, and all skidmark-making objects in the scene should call it. You could turn this into a singleton for easier access.

WheelSkid.cs is an example script for what you might put on a wheel to generate skidmarks. In the example scene, each wheel on the car has a copy of this script.

Open Source Agenda is not affiliated with "UnitySkidmarks" Project. README Source: Nition/UnitySkidmarks
Stars
198
Open Issues
0
Last Commit
2 years ago
License

Open Source Agenda Badge

Open Source Agenda Rating