UnityProcgen Versions Save

Library of procedural generation code for use in Unity

0.0.9

1 year ago

0.0.8

1 year ago

0.0.7

1 year ago
  • Added Value, Perlin and Simplex noise static utility classes
  • Value, Perlin, and Simplex noise methods provide stateless random access to noise
  • Added Squirrel Eiserloh's noise methods for random access noise
  • Modified existing demos to be able to use new noise methods

0.0.6

3 years ago

0.0.5

3 years ago

0.0.4

3 years ago

Added public methods for querying the height of a map point

0.0.3

3 years ago

0.0.2

3 years ago

0.0.1

3 years ago