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UnityMeshSimplifier Versions
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Mesh simplification for Unity.
Overview
Versions
Reviews
Resources
v3.1.0
2 years ago
3.1.0
(2022-02-25)
Features
simplifier:
added options validation (
55264ce
)
v3.0.1
2 years ago
3.0.1
(2021-06-25)
Bug Fixes
support Unity 2021 (
2f2eb3b
)
v3.0.0
3 years ago
3.0.0
(2021-03-27)
Bug Fixes
lods:
prevent empty mesh names (
ec6cf87
)
simplifier:
obsolete properties that moved to options struct (
84664d1
)
simplifier:
options for uv component count (
7f7b773
)
simplifier:
removed obsolete properties (
24ccc56
)
Features
lods:
save assets path is now less restricted (
380bda9
)
package:
bump minimum required version of Unity to 2018.1 (
8f37f81
)
simplifier:
set manual uv component count (
9795860
)
BREAKING CHANGES
simplifier:
removed obsolete properties
lods:
save assets paths are now related to Assets/ rather than Assets/UMS_LODS/
v2.3.6
3 years ago
2.3.6
(2020-11-20)
Bug Fixes
simplifier:
prevent near zero denominator (
469272a
)
v2.3.5
3 years ago
2.3.5
(2020-10-10)
Bug Fixes
lod-generator-helper:
mark scene as dirty (
7554f8e
)
unity:
increase support for unity 2020 (
7a28614
)
v2.3.4
3 years ago
2.3.4
(2020-08-25)
Bug Fixes
tests:
compile errors on 2018.4.26f1 (
#38
) (
91b5ad7
)
v2.3.3
4 years ago
2.3.3
(2020-05-01)
Bug Fixes
mesh:
bug related to degenerated triangle when using smart linking (
e9d5def
)
v2.3.2
4 years ago
2.3.2
(2020-04-30)
Bug Fixes
meshutils:
GetUsedUVComponents should now be able to return zero (
af60914
)
v2.3.1
4 years ago
2.3.1
(2020-04-14)
Reverts
temporarily allow refactor commits to trigger a release (
fd8d697
)
v2.3.0
4 years ago
2.3.0
(2020-04-14)
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