Unity2D Components Save

A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.

Project README

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Unity2D Components

This repository holds a varied collection of Unity3D components that I've built for use in the 2D Platformer/RPG I'm currently developing. The entire codebase is a work in progress, but please feel free to take a look around.

The components here are by no means an entire game—they're more like puzzle pieces that I'm constantly enhancing, reworking, and adding to. More documentation will come, as time permits.

Installation

Hey hey—no installation required! This repo is probably most useful as a collection of C# scripts you can peruse for examples and usage ideas.

Credit

Within the components included here you'll find reference to a number of great software packages, including the most excellent CharacterController2D, the incredibly useful Advanced C# Messenger, and perhaps my favorite Unity add-on of all, DOTween. All of these packages have been instrumental in the development of my current project.

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License

Distributed under the MIT license. See LICENSE for more information.

Thanks for using Unity2D Components!

Open Source Agenda is not affiliated with "Unity2D Components" Project. README Source: cmilr/Unity2D-Components
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