General purpose wireframe shaders for use in Unity.
These are general purpose wireframe shaders adapted from Unity's built-in SpatialMappingWireframe shader.
Wireframe
directory to your Unity project's Assets
directory.SuperSystems/Wireframe
, SuperSystems/Wireframe-Transparent
, or SuperSystems/Wireframe-Transparent-Culled
.WireframeImageEffect
component to your camera. Some other effects like GlobalFog will interfere with the replacement shaders and will need to be disabled.All code in this repository (unity-wireframe) is made freely available under the MIT license. This essentially means you're free to use it however you like as long as you provide attribution.