A Windows Forms port for Unity3d
A Windows Forms port (including System.Drawing) to Unity3d, built on top of 'UnityEngine.GUI' class.
Additional custom controls:
using UnityEngine;
using System.Windows.Forms;
public class GameGuiController : MonoBehaviour
{
void Start()
{
var form = new Form();
form.Show();
// Or show a message.
//// MessageBox.Show("Hello World.");
}
}