Unity SerializeReferenceExtensions Versions Save

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

1.3.1

1 month ago

Fixed

  • Improved performance of finding CustomPropertyDrawer. #56 @theo-rapidfire
  • Fixed a foldout layouts being misaligned in Unity 2022.2 or newer.

1.3.0

3 months ago

Added

  • Added a context menu for initializing and resetting instance of managed reference. #55

Fixed

  • Fixed the foldout layout would break in some versions of Unity. #53

1.2.2

3 months ago

Fixed

  • Fix label overlapping button #49 @JohannesDeml
  • Add logic to check for inherited PropertyDrawers from base classes and interfaces #48 @JohannesDeml
  • Fixed ArgumetNullException when value deserialization #52

1.2.1

4 months ago

Fixed

  • Fixed a compile error in versions less than Unity 2021.3. #46

1.2.0

4 months ago

Added

  • Add copy & paste feature. #40

Changed

  • When a subclass is changed, the value of the previous object is now restoreed. This functionality is restored from JSON, so the names of the properties are matched. #37

1.1.9

8 months ago

Fixed

  • Fix CustomPropertyDrawer not applied. #24

1.1.8

9 months ago

Fixed

  • Fix multi editing error #30

1.1.7

1 year ago

Changed

  • Items are now ordered based on menu paths. #23

Fixed

  • Fixed a dropdown to force nesting if a submenu is specified in the AddTypeMenu attribute. #22

Thank you @yellowisher !

1.1.6

2 years ago

Fixed

  • Fixed warning being displayed on console. #14

1.1.5

2 years ago

Added

  • Added asmdef to example. #14

Changed

  • When a type is selected by SubclassSelector, changes are now applied immediately. #9
  • SubclassSelector is now support a concrete base class. #13