Unity Package Tools Save

A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.

Project README

JCMG Package Tools

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Overview

Unity package tools is a set of Unity Editor tools that make it easier for developer to share their own tools, plugins, etc... as packages that other users can then import via the native Unity Package Manager. It does this by:

  • Providing one-button click functionality for copying the relevant source folders/files to a prescribed package export location.
  • Automate creating and updating the package manager Json file.
  • Generating a helper class describing versioning information about your package for inclusion with its contents.

Package Manifest Config Inspector

Installing JCMG Package Tools

Using this library in your project can be done in three ways:

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.jeffcampbellmakesgames.packagetools

Install via GIT URL

Using the native Unity Package Manager introduced in 2017.2, you can add this library as a package by modifying your manifest.json file found at /ProjectName/Packages/manifest.json to include it as a dependency. See the example below on how to reference it.

{
	"dependencies": {
		...
		"com.jeffcampbellmakesgames.packagetools" : "https://github.com/jeffcampbellmakesgames/unity-package-tools.git#release/stable",
		...
	}
}

Install via classic .UnityPackage

The latest release can be found here as a UnityPackage file that can be downloaded and imported directly into your project's Assets folder.

Usage

To learn more about how to use JCMG Package Tools, see here for more information.

Contributors

If you are interested in contributing, found a bug, or want to request a new feature, please see here for more information.

License

MIT License

Copyright (c) 2019 Jeff Campbell

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Open Source Agenda is not affiliated with "Unity Package Tools" Project. README Source: jeffcampbellmakesgames/unity-package-tools
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