Learn how to implement boat physics in Unity
Learn how to make a realistic boat in Unity with the physics equations used by actual boats. The main inspiration comes from this article:
YouTube video showing the result:
Link to tutorial: https://www.habrador.com/tutorials/unity-boat-tutorial/
Notice that the code here hasn't exactly the same code structure as in the tutorial. I'm still not happy with the water surface and will update with a better version in the future.
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