The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
This is an automatically updating bleeding edge build of UndertaleModTool. There will be bugs! If you encounter any, please make an issue on GitHub or join the Underminers Discord for more help!
Additions:
Fixes:
PromptChooseDirectory()
infinite loop in CLI (@VladiStep in #1183).Environment.ProcessPath
warnings in "Visual Studio" (@VladiStep in #1234, #1258).SaveCodeChanges()
crash on data saving (@VladiStep in #1304).Changes:
Full Changelog: https://github.com/krzys-h/UndertaleModTool/compare/0.5.0.0...0.5.1.0
The CLI version has been moved to the Bleeding Edge release, if you need command line tools get it there, otherwise select "UndertaleModTool_v0.5.1.0.zip".
The long awaited UndertaleModTool v0.5.0.0 is here! There are many many changes since the previous version. That should make sense since it has been about a year. Well, lets get started!
Additions:
function scr_myscript()
formatting in GMS 2.3+ (@Jacky720, @Miepee in #921; @steviegt6 in #1036).Fixes:
IsGMS2
flag (@VladiStep in #856).Changes:
Pair<>
class (@Miepee in #881).GetAssetTagID()
methods into one (@Miepee in #907).UndertaleModTool v0.4.0.4 has support for the newest Deltarune update. It can also do decompiled editing of code scripts for GMS 2.3+.
General changes:
Room editor changes:
Other changes:
All files in this release are for x64 computers and includes .NET bundled (no install necessary). This release contains UndertaleModTool single file, UndertaleModTool non-single file, and UndertaleModCLI. If you are encountering strange issues or glitches with the regular single file version, use the non-single file version (abbreviated to NSF).
UndertaleModTool v0.4.0.3 has support for the newest Deltarune update. It can also do decompiled editing of code scripts for GMS 2.3+.
All files in this release are for x64 computers and includes .NET bundled (no install necessary). This release contains UndertaleModTool single file, UndertaleModTool non-single file, and UndertaleModCLI. If you are encountering strange issues or glitches with the regular single file version, use the non-single file version (abbreviated to NSF).
UndertaleModTool v0.4.0.2 has much better support for newer games in general and many new features.
All files in this release are for x64 computers and includes .NET bundled (no install necessary). This release contains UndertaleModTool single file, UndertaleModTool non-single file, and UndertaleModCLI. If you are encountering strange issues or glitches with the regular single file version, use the non-single file version (abbreviated to NSF).
You can use CTRL+K to compile decompiled code you are editing without clicking out of the editor window.
UndertaleModTool v0.4.0.1 has much better support for Deltarune Chapter 2.
This version can load and save Deltarune Chapter 2 to disk successfully.
This is the third prerelease of version 0.4.0 of UndertaleModTool.
Before the full release of 0.4.0, we aim to finish implementing dark mode (see the dark-mode branch) as well as solidify the profile system. But for now, we thought it would be a good idea to make the current feature set available for general usage.
It's important to note that the .NET version that UndertaleModTool uses has been upgraded to .NET 5.0. This means you may need to download the .NET 5.0 Desktop Runtime, at https://dotnet.microsoft.com/download/dotnet/5.0/runtime. Make sure this is the same architecture as the version of the tool you download; for instance, if you choose x86 for this tool, make sure you download the x86 runtime. If this does not work, please use the "NetBundled" versions of the tools, which do not require installing the net runtime.
Also, since this is a pre-release, it may have some instability. Please report those issues, should you encounter any.
This is the second prerelease of version 0.4.0 of UndertaleModTool.
Before the full release of 0.4.0, we aim to finish implementing dark mode (see the dark-mode branch) as well as solidify the profile system. But for now, we thought it would be a good idea to make the current feature set available for general usage.
It's important to note that the .NET version that UndertaleModTool uses has been upgraded to .NET 5.0. This means you may need to download the .NET 5.0 Desktop Runtime, at https://dotnet.microsoft.com/download/dotnet/5.0/runtime. Make sure this is the same architecture as the version of the tool you download; for instance, if you choose x86 for this tool, make sure you download the x86 runtime.
Also, since this is a pre-release, it may have some instability. Please report those issues, should you encounter any.