UE4 DedicatedServer Save

A UE4 plugin which adds proper console support (input) and RCon

Project README

Dedicated Server Plugin

This Plugin is designed to eliminate some shortcomings in UE4's Dedicated Server support.

Features

  • Console Input
  • Basics, enter to execute console command, backspace and delete for input modification
  • Cursor Movement via arrow-left/right, home(pos1), end
  • AutoCompletion via tab (WIP)
  • CommandHistory via arrow-up/down
  • Autoupdate
  • See Autoupdate wiki page
  • RCon (WIP)
  • TCP Socket
  • WebSocket

Usage

Drop the plugin into your game's plugin folder. To start your dedicated server with console input pass -console instead of -log to the command-line.

To enable rcon support add the following lines to your DefaultEngine.ini:

[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="RConNetDriver",DriverClassName="",DriverClassNameFallback="")

[RConNetDriver]
bEnableWebSocket=true
BanPenalty=0
MaxFailures=10
MinFailures=5
MinFaulureTime=30

you then need to add the following to the server command-line -RConPassword=<yourpassword>, other options are: -MULTIHOME_RCon=<IP to bind to (defaults to -MULTIHOME)>

Open Source Agenda is not affiliated with "UE4 DedicatedServer" Project. README Source: yas-online/UE4-DedicatedServer
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