A set of purpose-built Udon Behaviours and tools to make your own
Changes since Preview 1
[UTSpace]
attribute
Mr Alex
for reporting that on DiscordYou can get the listing here: https://orels1.github.io/UdonToolkit/index.json
UT Split into 4 different packages
Since the latter two are completely standalone - they were also separated, making the inspector and main toolkit packages very small
All future releases will be using UdonSharp v1.x and rely on VCC SDKs. Please refer to the VCC getting started guide to learn more
The ownership change now fires correctly
All future releases will be using UdonSharp v1.x and rely on VCC SDKs. Please refer to the VCC getting started guide to learn more
True
default stateIf you are still on 2018 - use the older version
Added internal composite colliders check
collidersIn
Clamp to the exit events (thx Lakuza)Implemented enhancements:
UdonToolkit was already compatible with 2019, but some shaders would throw a warning, so I fixed it in this release
If you are still on 2018 - use the older version
You can grab VRCSDK here and UdonSharp here
Here's how Toolkit looks in 2019. I am working on further UI updates to make inspectors even better! But for now you can continue using the UI you are used to
Here's a shortlist of changes:
ListView
now supports any number of fieldsPopup
now supports all the animation param types and can also cast things to int
and int[]
TabGroup
attribute for even more complicated UIs :PFoldoutGroup
attribute for even more nesting!...and much much more
This has been a long time coming, it was tested by many people during the past couple of months and it seems to be stable enough to be released.
Implemented enhancements:
Fixed bugs:
Closed issues:
This release adds my flight system to Udon Toolkit! Check out the documentation to learn more
Implemented enhancements:
Closed issues:
Drag & Drop is now implemented as a part of array rendering. You can now drag a bunch of game objects and the proper components will be picked up and put into the relevant fields of your arrays and ListViews.
For List Views it will try to look for the components specified in list view types to populate either or both of the fields.
This release also significantly simplifies the Skybox Adjustment behaviour and fixes a bug with OnValueChange handlers not being passed correct parameters in some cases.
Old UTTestController
has also been replaced by a CustomUISample
that now exists inside the demo folder. It should provide an up-to-date example of a fairly complex UI setup
Implemented enhancements:
Closed issues: