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tsParticles - Easily create highly customizable JavaScript particles effects, confetti explosions and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components.

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2 years ago

tsParticles 1.41.0 Changelog

Bugfixes

  • Fixed type on particles.vue3 particlesLoaded property
  • Fixed issue with path generators
  • Fixed polygon path generator
  • Fixed polygon path options

New Features

  • Refactored path plugins to be more compatible with the new instance hierarchy
  • Added more options to path plugins
  • Updated ng-particles to Angular 13

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2 years ago

tsParticles 1.40.0

Internal Updates

  • Static classes are replaced by Engine instance singletons, this is useful for multiple instances installations since they can behave differently
  • Updated README.md files
  • Updated all packages to match the minor version, so it's easier to understand which package is matching the engine version

New Features

  • Added domId property to Emitters options, setting that to match a real dom element id will attach the emitter to the element (closes #2256)

Breaking Changes

  • The new instance singleton management is going to break the deprecated react-particles-js, but I decided to not change the major version since all the official components will continue to work as expected.

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2 years ago

tsParticles 1.39.3

Bug Fixes

  • Solved performance drop issue after the refresh, closes #2809, #2815, #2936

Changes

  • updated fps limit default value to 120, updated all presets to have the fps limit of 120 (Chrome supports that also in Mac Pro Motion displays, Safari for now is limited to 60)

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2 years ago

tsParticles 1.39.2

Bug Fixes

  • Fixed editor issues

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2 years ago

tsParticles 1.39.1

Bug Fixes

  • Fixed issues with absorbers and emitters plugins Container extension methods

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2 years ago

tsParticles 1.39.0

Bug Fixes

  • Fixed priority on canvas styles
  • Fixed react/preact/inferno components exports
  • Improved image loading, now in parallel

Improvements

  • Added all files for supporting the smaller engine file, preparing for v2 incoming changes. The engine file can be included or imported for a clean setup, and the plugins can be chosen manually
  • Renamed Main class to Engine, kept backward compatibility
  • Improved image loading, now they are loaded in parallel, and now if an image is missing, it will be loaded at runtime

Breaking Changes

  • Enums are not exported anymore, this breaks their javascript usages

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2 years ago

tsParticles version 1.38.0

Breaking Changes

  • Removed the custom canvas class (tsparticles-canvas-el), replacing it with a data attribute. This will break some CSS, but I'd prefer breaking it for focusing more on options

New Features

  • Added style options, they are applied directly to the canvas, it's the same .style object of the standard JavaScript HTMLElement class (docs here)

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2 years ago

[email protected]

2 years ago

tsParticles 1.33.1

Bug Fixes

  • Fixed frozen frames (more than 1 second), this will fix the issue with pause on blur
  • Removed some console.log calls

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2 years ago

tsParticles 1.33.0

New Features

  • Added spin movement options
  • Bubble color can now be mixed with the original one to have a smoother effect

Improvements

  • Added resize observer, this will replace window.resize if available

Bug Fixes

  • Fixed images shape options
  • Fixed pause on blur
  • Fixed broken movement after 1.31