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▵ The React Three Fiber visual IDE.

v0.67.2

1 week ago

Changes

  • The .triplex/config.json file is now optional when opening a project. Instead if there is no config file found from the opening folder and above it will open the first found folder with a package.json as the project root. Need a specific set up? Continue using the config.
  • The config no longer has any required properties.

Bug fixes

  • Files inside node_modules are no longer accidentally watched.

v0.67.1

3 weeks ago

Bug fixes

  • Dev time camera information is no longer visible.

v0.67.0

1 month ago

New features

  • Play/pause scene states, when the editor is playing raycasting is disabled, else it's disabled.
  • Select the active camera (default or editor) when in play state in the scene controls bar.
  • Camera view cube is now in the Three.js scene. Use it to both jump to a specific view and see where the camera is looking.
  • Left click with control modifier now dollys the camera.
  • Controls are now enabled when playing the scene through the default camera.

Bug fixes

  • Hard refresh now reloads the entire editor.
  • Jumping to scene elements is now more predictable.
  • The camera is now more reliable when switching between perspective and orthographic views.
  • Controls are now enabled in play state.

Chores

  • Remove expand/collapse editor panels logic, the panels are now always collapsed.

v0.66.0

1 month ago

New features

  • The selection system has been re-written, removing the need for intermediate group elements powering scene look ups.
  • Scene now shows a loading indicator when appropriate.

Bug fixes

  • Fix links and body copy for component controls panel.
  • Prop field layout now consistently sized in the context panel.
  • Fix links and body copy for component controls panel.
  • Triplex now uses its own .triplex cache instead of re-using the .vite default.

v0.65.2

2 months ago

Bug fixes

  • Fix node modules check on scene elements using the triplex default cwd instead of the opened project cwd. Learn more

v0.65.1

3 months ago

Bug fixes

  • Shadows are now enabled again.
  • The editor cameras (perspective / orthographic) and now set as default when being initially rendered. If you're developing and using the camera as an input (like making snazzy procgen) it'll now be stable.

v0.65.0

3 months ago

New features

  • Switch transform control between local and world space

v0.64.4

3 months ago

Bug fixes

  • Fix triplex folder passing config precondition with no config file.
  • Fix resolving union labels throwing unexpectedly for some elements.
  • Fix @step tag not working with number inputs.
  • Fix non-camera scene objects having an enter camera action.
  • Exclude Canvas elements from being rendered to the scene.
  • Fix non-camera scene objects having an enter camera action.
  • Fix userland controls affecting transform controls.
  • Fix camera changes affecting transform controls by no-longer disabling controls on transform controls drag.
  • Fix resolving union labels throwing unexpectedly for some elements.
  • allowJs tsconfig option is now always set to true internally.

v0.64.3

3 months ago

Bug fixes

  • Fix HMR invalidating unexpectedly causing the scene to be flushed of state

v0.64.2

4 months ago

Bug fixes

  • Fix the thumbnail renderer from throwing exceptions when the provider has not been set up
  • Fix context panel input labels from overflowing outside its container