Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
[InlineEditor]
public Transform transform;
[InlineEditor(InlineEditorModes.Preview, PreviewHeight = 70)]
public GameObject prefab;
[InlineEditor(InlineEditorModes.FullEditor)]
public Material material;
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.13.2...1.14.0
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.13.1...1.13.2
Experimental
Basic UiToolkit support by @vanifatovvlad in https://github.com/codewriter-packages/Tri-Inspector/pull/126
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.13.0...1.13.1
[Button(ButtonSizes.Large)]
private void ButtonWithParameters(Vector3 vec, string str = "default value") { }
[Required(FixAction = nameof(FixTarget), FixActionName = "Assign self")]
public Transform target;
private void FixTarget() { target = GetComponent<Transform>(); }
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.12.0...1.13.0
com.unity.localization
package is now automatically installed to provide access to unity internalsFull Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.11.0...1.12.0
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.10.1...1.11.0
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.10.0...1.10.1
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.9.7...1.10.0
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.9.6...1.9.7
ValueResolver.Resolve
method by @vanifatovvlad in https://github.com/codewriter-packages/Tri-Inspector/pull/73
MonoScript
property by default and add HideMonoScriptAttribute
attibute by @vanifatovvlad in https://github.com/codewriter-packages/Tri-Inspector/pull/74
Full Changelog: https://github.com/codewriter-packages/Tri-Inspector/compare/1.9.5...1.9.6