TransferBoy Save

Gameboy Emulator for N64 using Transfer Pak. Actual emulator logic largely written by https://github.com/koenk/gbc. Runs on https://github.com/DragonMinded/libdragon

Project README

TransferBoy

Game Boy Emulator for N64 using Transfer Pak. "The SuperGameBoy64 Nintendo never made" Core emulation logic wasn't written by me but adapted from https://github.com/koenk/gbc by koenk

Runs on https://github.com/DragonMinded/libdragon by DragonMinded.

Other than those, credit to

Font is Polygon Party https://fonts2u.com/polygon-party.font

For anyone that stumbles across this and feels like trying it out, beware that while it does successfully read in ROMs from the T-Pak and "emulate" the gameboy, it currently "runs" at about 10 frames per second, (slightly faster if you don't bother rending half the frames) not to mention a bunch of graphical issues and just plain ugliness that I've decided not to fix until I get performance under control.

In parallel I'm writing SuperTestBoy a game boy ROM intended to exercise each of the Super Gameboy features to make sure they are implemented as correctly as possible in Transfer Boy

I will try to put any updates on my twitter https://twitter.com/joeldipops

Open Source Agenda is not affiliated with "TransferBoy" Project. README Source: joeldipops/TransferBoy
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