A open-source VR mocap studio built in Unity
Changes:
If you have a Valve Index, you can try out these releases and give us feedback via our Discord server
This update brings, among other valuable changes, procedural walking animation for users without extra trackers!
You can adjust the settings for this movement in the new and aptly named Movement options
settings panel.
Most notable changes:
Welcome to ViRe Version 0.11.1A!
This is a relatively minor change, but a frequently requested one.
Welcome to ViRe Version 0.11.0A!
The changes from 0.10.0A to V0.11.0A are quite major.
Here is a quick list:
We hope you enjoy this version, it definitely is a much cleaner and more comfortable experience than V0.10.0A already was.
Welcome to ViRe Version 0.10.0A! This version gets rid of the main menu on screen, as it was incompatible with a VR program. You now have the entire menu inside VR. You also have a little side menu next to the "ON AIR" Sign. It lets you open the main menu, toggle the recording, or resize your model. The following Keyboard controls still exist, in case you prefer to use them: E - Toggle Recording Q - Resize Model ESC - Open Main Menu
ViRe also has a update checker now, so it will let you know when we launch a new version! We hope this lets everyone have fun with ViRe, as for a lot of people, the menu did not respond on the PC Screen. Have fun!
Welcome to ViRe's first release! This is a stable version supporting the headset and 2 hand controllers for tracking. This Version has only been tested on Windows. It may work on Linux, probably not on Mac. Major Bugs are known, but feel free to submit new ones, should you find any. Happy Mocapping!