Use the Touch Bar on any Mac
https://github.com/sindresorhus/touch-bar-simulator/compare/v4.1.0...v4.2.0
https://github.com/sindresorhus/touch-bar-simulator/compare/v4.0.0...v4.1.0
Important: There is a problem with using this on Catalina. If you launch Xcode or relaunch Touch Bar Simulator, you will no longer be able to interact (click) with the Touch Bar view until you restart your computer. Which is not ideal. So if you want to use this reliably; don't launch Xcode and don't restart this app.
https://github.com/sindresorhus/touch-bar-simulator/compare/v3.2.0...v4.0.0
Enhancements:
Fixes:
Thanks to @Mortennn and @ThatsJustCheesy for making this release possible 🙌
You can now toggle Touch Bar Simulator from the menu bar. You can also dock it to the top and bottom of the screen.
Clicking the menu bar icon toggles the Touch Bar window.
Right-clicking or option-clicking the menu bar icon displays a menu with various actions.
Huge thanks to @ThatsJustCheesy for implementing it. 🎉
This a rewrite of the app for Mojave-only. The app should be faster to launch and it will be easier to add additional features in future versions.
Important: When opening the app for the first time, click somewhere inside the Touch Bar, and you'll be prompted to allow the app to access accessibility features. Click "Open System Preferences" and check "Touch Bar Simulator.app" in the list.
Xcode 10 moved the required private symbols needed to trigger the Touch Bar simulator into the main IDEKit framework, which has a lot of dependencies on its own. I managed to get it working by including all those frameworks, but the app ended up being 700 MB... I then went back to the drawing board. I discovered a way to communicate with the Touch Bar simulator directly.
You can now toggle the Touch Bar in the system Services menu. You can also set up a keyboard shortcut for this in System Preferences
→ Keyboard
→ Shortcuts
→ Services
→ Toggle Touch Bar
.
First release