Tile Versions Save

Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.

v1.3.0

1 year ago

What's Changed

Full Changelog: https://github.com/kelindar/tile/compare/v1.2.3...v1.3.0

v1.2.3

1 year ago

v1.2.2

1 year ago

What's Changed

Full Changelog: https://github.com/kelindar/tile/compare/v1.2.1...v1.2.2

v1.2.1

1 year ago

This PR fixes MoveBy() function as north and south directions were flipped.

Full Changelog: https://github.com/kelindar/tile/compare/v1.2.0...v1.2.1

v1.2.0

2 years ago

This release adds a Direction enumeration as well as Point.Move(Direction) Point and Point.MoveBy(Direction, int16) Point which allows to translate a point to a certain direction.

What's Changed

Full Changelog: https://github.com/kelindar/tile/compare/v1.1.0...v1.2.0

v1.1.0

2 years ago

This release migrates the go version to v1.17 and updates to use kelindar/iostream for encoding/decoding.

v1.0.0

3 years ago

Initial release