The main repository for the development of the evolution game Thrive.
This is a quick patch release to address some of the biggest issues with the previous release. This doesn't fix every single issue report we got after 0.6.6 as many of the issues still don't have known root causes and wouldn't be easily fixable in a small amount of time. The biggest visible things are the fixed organelle models as well as fixing the size and position of many GUI elements.
If you didn't already, check the news about the Godot 4 upgrade: https://revolutionarygamesstudio.com/devblog-41-godot-4-is-here/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
We have upgraded Thrive to use Godot 4. This huge engine upgrade has caused a lot of problems that we have been busy fixing. Most of the problems have been fixed but there are still some minor remaining unintended changes. This release doesn't have many new features due to the time taken to convert to Godot 4 as it had a lot more breaking changes and slightly different behaviour causing new bugs than expected. This release also now requires a Vulkan capable GPU for optimal experience. Thanks to better library loading support this release no longer requires AVX support from any CPU trying to run Thrive (there is now a separate native library included that doesn't use AVX).
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-41-godot-4-is-here/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
With this latest release the game performance is improved even further and memory allocation count is optimized. This is the final release for now trying to improve the game performance. Even though the main focus was on performance again there are plenty of other fixes and improvements. The big 2 new features this time are the fog of war for the patch map and organelle unlocks.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-40-unlocking-potential/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
Here is a patch release to fix most of the serious problems found in 0.6.4 after the release and improve the game balancing. After this there's only some minor issues left from the ECS architecture refactor. There's only a few kind of new features in this release: panorama backgrounds for late multicellular editor and some better tooltips.
The new features that were introduced in 0.6.4 were covered in our devblog: https://revolutionarygamesstudio.com/devblog-39-a-foundation-for-tomorrow/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
This release focused on the massive refactoring of the gameplay code to an ECS architecture and a different physics engine. That took up the vast majority of the time, and there's still probably new bugs caused by those changes in this release. Still some potential performance improvements couldn't be finished in time, but will be looked at in the future to hopefully get even a bit more performance than these good performance gains. There were a few new features developed by contributors for this release.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-39-a-foundation-for-tomorrow/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
This release adds all of the remaining prototypes for game stages that weren't ready in time for the previous release. Besides those there are a bunch of small fixes and feature improvements for the microbe stage and general GUI parts. This is a bit of a smaller release due to not many active volunteers and a lot of time has been spent in preparation for a game performance rework which will hopefully be in the release after this one.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-38-to-the-future-and-back/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
A new Thrive release is here with some new graphical treats, further prototypes and a whole ton of small improvements and bug fixes.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-37-background-technology-unlocked/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
The highlights of this release are the new pulling cilia upgrade (and finished general upgrades framework), new movement mode selectable in the options along with further work towards full controller support, a microbe benchmarking tool, showing our news feed and new patch notes in the game, additional features for the auto-evo exploring tool, and of course various smaller bug fixes and tweaks.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-36-upgrades-people-upgrades/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
Here's one more Thrive version to close off this year. We've decided to call it 0.6.0 to close off a really productive year and set the stage for the roadmap to start being completed next year. The biggest features this time are the Thriveopedia and the day/night cycle (this needs to be enabled when starting a new game as we didn't have time to fully polish the feature). The patch notes are shorter this time than usual because a lot of time was spent on the new Launcher 2.0, which was released recently.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-35-dawn-of-the-living-fossils/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.
Another Thrive release is here. The biggest features this time are the timed reproduction system, slime jet organelle, auto-evo exploring tool, a lot of fixes, and many smaller tweaks.
Read more in our devblog: https://revolutionarygamesstudio.com/devblog-34-sticky-phylogeny/
For easiest installation, download the latest version of the launcher: https://github.com/Revolutionary-Games/Thrive-Launcher/releases/
Alternatively, download the relevant file below for manual installation.