Smooth subdivision surface modifier for use with three.js BufferGeometry.
BufferGeometry.groups
in subdivision and edge split functionsparams
object for modify()
function to handle growing list of parameterspreserveEdge
parameter to keep geometry edges from being smoothed. This is most noticeable in 2D geometries, or geometries with non-cohesive polyhedron, such as TeapotGeometry
Initial release