Three Subdivide Versions Save

Smooth subdivision surface modifier for use with three.js BufferGeometry.

v1.1.3

9 months ago
  • Added TypeScript definitions

v1.1.2

1 year ago
  • Improved normal processing

v1.1.1

1 year ago
  • Added support for BufferGeometry.groups in subdivision and edge split functions

v1.1.0

1 year ago
  • Added morph attributes to algorithm, allowing for morph target animation
  • Implemented params object for modify() function to handle growing list of parameters
  • Added preserveEdge parameter to keep geometry edges from being smoothed. This is most noticeable in 2D geometries, or geometries with non-cohesive polyhedron, such as TeapotGeometry

v1.0.6

1 year ago
  • Improved normal smoothing

v1.0.5

1 year ago
  • Improved normal smoothing

v1.0.4

1 year ago
  • Improved smoothing algorithm
  • Better handling of attribute array types

v1.0.2

1 year ago

Initial release