The PyOS Project Versions Save

The PyOS project is an orbital mechanics simulator, entirely coded in Python, which uses the panda3D engine. The acronym PyOS stands for "Python orbit simulator". Feedback is appreciated !

v0.11

4 years ago

0.11 is out !

Added new, improved main menu, and simple but handy pause menu:

  • fixed quit to desktop button glitch
  • added discord presence compatibility, displaying in-game state on your profile now works. Btw, this was made possible thanks to the pypresence lib which I truly recommend if you need to manage discord bots and stuff using python
  • eventually made this whole update work as a compact, 200MB folder, which wasn't that easy X)
  • end of linux and macOS support. Reason: basically most of the PyOS users run windows, so if you are interested in the project and have a mac or linux computer, email me and I will provide you the correct files.
    Hope you enjoy it ;)

v0.10-alpha

4 years ago

This release adds (finally) a fully functionnal main menu -which might be improved in the future- and support for collision particles (actually not loaded in this version, but the code is ready). Enjoy ! Bug reports and feedback are appreciated ;)

current state of things

  • fixed planet depop bug on collision
  • fixed random collision lighting glitches
  • working on particle factory destruction when a planet collides without being obliterated

v0.10

5 years ago

What's new ?

A loooot of bugs have been solved, but some still remain, and I am aware of it. A new release download system has been added to the master branch, so that downloading the code and the compiled version can be made in one shot (launch install.pyc to download the files into the 'downloads' folder). Also, you can now use the scroll button on your mouse to zoom in on a focused object (when focusing one), or to accelerate/decelerate when exploring space with zqsd keys.

When will the goddam menu eventually work ?

Well, you already know the answer... Some day I'm sorry, I've been busy for the past few weeks, but I will resume the building of the project as soon as possible :) Meanwhile, you can click the "watch" button if you want to stay up to date !

v0.9

5 years ago

What's up ?

So, the game mechanics work, some nice graphical effects have been added, but those are still under developpement.

Read before downloading

We are currently working hard on debugging the game. I'm sorry, I didn't find enough time to make the main menu work, but it just behaves the way a pause screen should behave: pressing escape toggles the simulation. Controls are pretty obvious, although only azerty-keyboard control is currently handled: zqsd to move around, mouse to look around you, and click on an object to follow it. Hope you guys like the game ! By the way, you can exit the game by pressing backspace ( no need to taskkill it X) )