New vector based text rendering for large or transformed text rendering
Path2D fill cache
Bugfixes
v0.11.1
4 years ago
Bugfix on self intersecting polygons
Faster text rendering
v0.11.0
4 years ago
Limited the image cache size
Shadow bugfix and better shadow performance
Gradients can are now updated correctly after changing them
v0.10.0
4 years ago
High DPI scaling now works in the sdlcanvas and glfwcanvas packages. If the window is scaled by some factor, the canvas size will be different, and the actual content scaling is left up to the application.
Updated SDL and GLFW versions
Fixed polygon triangulation in some cases
Fixed Arc and ArcTo scaling
v0.9.3
4 years ago
Fix a panic issue of loading an image from cache
Thanks to @kanle-hotstar for this fix!
v0.9.2
4 years ago
Fixed a bug in GetImageData
LoadImage now also uses the image cache
v0.9.1
4 years ago
Fixed bugs with anticlockwise arcs
Fixed shift key name
Updated dependency versions
Added ellipse function
v0.9.0
5 years ago
Added a software backend for software rendering
Renamed the backend package names so the folders correspond to the package names
v0.8.5
5 years ago
Fixed a bug with self intersecting polygons when a polygon is closed