Fixed self-destruct/clone buttons becoming sized wrong when controlling a turret.
Fixed self-destruct/clone icon changing to alpha when destroyed.
Fixed instant self-destruct setting description displaying under the name instead of in the tooltip.
Icon now switches to none when controlling a turret.
v64
1 month ago
Prevent the game from crashing when a mod puts something other than a sound or music in sounds/ or music/.
Updated description bundle
Rename "Seppuku" to "Self Destruct"
I think it makes more sense to call it that.
v63
1 month ago
Added a light switch to quickly enable/disable lighting. Press and hold to change ambient light color.
Improved team changer button visuals.
Now uses Bottom-Left UI Lib.
This means that it now conflicts with Time Control.
v62
2 months ago
You can now middle-click to pick blocks in the terrain painter.
Removed painter pause warning on computer - Pressing will just close the painter now. Warning still exists on mobile since I cannot hide the pause button.
Fixed terrain blocks not showing up in the terrain painter when showing hidden blocks is disabled.
Fixed the mod crashing on startup on Android (#42)
v61
3 months ago
Updated Sound Room UI
Modded sounds are now sorted by mod
Now displays what sounds are overwritten by what mods
Added music to the sound room
Pressing the button next to the search bar toggles between sounds and music
v60
3 months ago
Audio filters can now be enabled and used in the sound room.
Must be enabled first as this will conflict with other mods that also use them.
v59
7 months ago
Dialogs didn't close on game over
v58
7 months ago
More properly checks whether the mouse is hovering over UI
Flush cliffs button is now disabled when there aren't any cliffs to flush
v57
7 months ago
The painter outline for vents is now properly set to always be a 3x3 square.
v56
7 months ago
Painter ui is now aligned to the bottom of the screen
(Mobile) Closes command mode when opening the terrain painter since it covers the button
Instead of auto-closing the terrain painter when closing the world, it just prevents opening the pause menu and displays a message
Fixed sounds sometimes not playing in the Sound Room