Minecraft Terrain Generator for SpigotMC and Forge
SpawnHeight: atMinY
to BO3s.Note: the version for Forge is not quite ready yet, so this release is only for Spigot.
No less than four people have contributed code to this release: @Timethor, @GotoFinal, @PG85 and @rutgerkok.
ReplacedBlocks: (LEAVES,AIR)
being turned into ReplacedBlocks: (LEAVES:0,AIR)
My Custom Biome
becomes MY_CUSTOM_BIOME
.)UseTemperatureForSnowHeight
to generate more layers of snow on lower temperatures.BetterSnowFall
to generate snow below tree leaves.FullyFreezeLakes
to freeze all water blocks of lakes that are only partially exposed to air.CooledLavaBlock
that is generated instead of lava above ground in frozen biomes.The Void
. This biome has id 127, so you cannot use this biome id anymore for custom biomes.BiomeMode:BeforeGroups
being sent as Unknown/Other
to MCStats.WaterLevelMax
.SurfaceBlock
, GroundBlock
, StoneBlock
, WaterBlock
, IceBlock
and BedrockobBlock
now support block data (like STONE:5
).SurfaceAndGroundControl
is now applied during initial terrain generation, instead of just before population. This results in a speed improvement and makes the setting also work below terrain overhangs.MaximumCustomStructureRadius
, to increase the maximum radius a BO3 structure can have.BeforeGroups
, which simulates the old biome generator (Minecraft 1.0 - 1.6.4).SurfacePatch
, to place patches of something at the surface. The swamp biome uses this resource in the default settings.NonSolid
keyword can now be used to check for any nonsolid block.ExtrudeMode
and ExtrudeThroughBlocks
to BO3s, used to repeat the first or last layer of a BO3 until it hits the ground/ceiling.test
will work again./tc map
is now executed on the server thread - fixes thread safety issues in the biome generator.PopulationBoundsCheck
will now also ignore third party mods that are placing blocks outside the chunks being populated.BiomeMode: OldGenerator
, having a subtle effect other biome modes.PopulateUsingSavedBiomes
setting to the WorldConfig for WorldPainer interoperability.GameRegistry.generateWorld
.CustomBiomes
setting.StoneBlock
as specified in the BiomeConfig, instead of only cutting through stone.Thanks to talonos2 and banjomarx for reporting and helping to fix a lot of bugs.
#FFFFFF
instead of 0xFFFFFF
.This: Foo, Bar
AIR
instead of printing an error.ResourceInheritance
setting.(As the build server doesn't compile versions for this branch, I'm uploading one manually.)
Changes since 2.6.1:
#FFFFFF
instead of 0xFFFFFF
.This: Foo, Bar
ResourceInheritance
setting.Looking for the Minecraft 1.7.9 build? Build 21 on the build server is exactly the same, but then for Minecraft 1.7.9.
PopulationBoundsCheck
(WorldConfig) to false to disable this.ReplacedBlocks
not working in virtual biomes.Sapling
resource. Removed support for numerical sapling ids, which were in use in Terrain Control 2.3.UnderGroundLake
resource being able to replace bedrock when its minimum height was set too low.