Taisei Versions Save

A free and open-source Touhou Project fangame

v1.4.1

2 months ago

This is a stable maintenance release. It features some bugfixes and optimizations backported from the v1.5 development tree.

  • Fixed a crash that happened after a few minutes would pass without any input if the intro cutscene had previously played (#371).
  • Fixed a crash when attempting to start a stage on OpenBSD systems (#372).
  • Fixed heavy audio distortion on the Switch (#374).
    • This was a matter of updating the SDK, and entailed no code changes on Taisei's side.
  • On the Switch the resolution will now automatically adapt to the console's docked/undocked state.
  • Threaded loading is now enabled on the Switch.
  • Optimized a few hot paths in the game update loop.
  • Optimized the tree branch mesh in the Stage 2 background to avoid rendering a lot of tiny triangles.
  • Worked around a Meson issue that broke Emscripten builds (42a7e49ac3e1c6be50e7c0539c8d840a8fb9bad9).
  • Enabled some "modern" WASM features for the Emscripten build. This raises the browser version requirements for the official build to Chromium 91 or Firefox 89.
  • Added a gamemode build option to control whether to enable GameMode integration on Linux.

Note: Taisei's underlying coroutine library, koishi, still does not support CET/shadow stacks yet.

v1.4

8 months ago

This is a major release, with substantially redesigned stages and bosses, new story, new backgrounds, and heavy internal rewrites.

See the announcement at our website.

For package maintainers:

  • Please review the updated list of dependencies. Some meson configuration options have also been changed.
  • Taisei is currently incompatible with CET (Control-flow Enforcement Technology); see https://github.com/taisei-project/koishi/issues/6
  • Unfortunately, we have accidentally changed the file name format of source tarballs from taisei-v{version}.tar.xz to taisei-{version}.tar.xz as a result of switching to a new automated release pipeline. This will probably break your download scripts. It's too late to revert the change, so the new format is here to stay. Apologies for the inconvenience.

v1.4-dokomi2023-preview-dl

11 months ago

This is a preview release of what is soon to become v1.4. This version of the game will be exhibited at DoKomi 2023.

The content here is not final and may change before the final v1.4 release. As such, forward replay compatibility is not guaranteed.

v1.3.2

3 years ago

This is a stable maintenance release. It features various bugfixes, optimizations, and minor features backported from the v1.4 development tree.

There are no gameplay changes and this version should be replay-compatible with the initial v1.3 release.

See the announcement at our website.

For package maintainers: this release no longer vendors the cglm library; it is now treated as an external dependency. We encourage you to package cglm as well. However, if you still wish to build cglm as a part of Taisei, you can checkout its repository into taisei/subprojects/cglm or let Meson's wrap mechanism handle it. Note that Taisei only uses the inline functions from cglm headers and does not require linking to the library.

The pgp key used to sign the release artifacts has been changed. You can receive the new key with gpg --keyserver hkp://pgp.mit.edu --recv-keys 5F2EE4A69653CA07

v1.3.1

4 years ago

This is a stable maintenance release. It features some important bugfixes and a few optimizations and visual improvements backported from the v1.4 development tree, as well as new character art by @afensorm.

Other than fixing some rare game-breaking bugs, there are no gameplay changes and this version should be replay-compatible with the initial v1.3 release.

Semi-official homebrew Switch binaries are now also available, thanks to @p-sam's porting efforts. Use at your own risk.

See the announcement at our website for more information.

For package maintainers: opusfile and SDL_mixer >=2.0.4 built with opus support are now required.

Known issues:

  • Contrary to the documentation, Meson >=0.49.0 is required for a successful build. 0.48.0 compatibility can be restored by backporting this patch. Older versions are not supported from now on.

v1.3

5 years ago

This is another major release. Includes lots of graphical updates, a completely rewritten renderer, a new playable character (guess who!), a new scoring mechanic, and lots of various other changes.

As usual, you can find the announcement at our website.

PGP signatures and sha256 sums are now provided so that you can verify the integrity of your download.

For package maintainers: The list of dependencies and some of the build flags have changed, and the repository now makes use of git submodules. You can find the new list of requirements in the README.

taisei-v1.3.tar.xz is the source code with the submodules included.

v1.2

6 years ago

This is a major release. There are lots of changes, including a complete all-original soundtrack, new graphics, sound effects, vast gameplay improvements, and much more!

A more detailed announcement can be found on the website.

Important for package maintainers: Taisei has switched to the Meson build system from CMake. Please familiarize yourself with the new build process and requirements. You probably want to pass --buildtype=plain to have it respect your CFLAGS. Contact us for further assistance.

v1.1.2

6 years ago

This is a stable maintenance release. It contains mostly bug fixes backported from the v1.2 development tree. There are no gameplay changes; this version should be 100% replay compatible with the initial v1.1 release.

v1.1.1

6 years ago

This is a stable maintenance release. It includes many bugfixes and some new features backported from the v1.2 development tree. There are no gameplay changes; this version should be 100% replay compatible with the initial v1.1 release.

v1.1

6 years ago

Taisei 1.1 contains gameplay and stage changes, new extra spells, many graphics improvements, a new resource system, replay improvements and more