Low-level system calls and types for Swift
This is a bug fix release restoring the ability to build this package on Windows.
Full Changelog: https://github.com/apple/swift-system/compare/1.2.0...1.2.1
@_implementationOnly
by @colemancda in https://github.com/apple/swift-system/pull/83
Full Changelog: https://github.com/apple/swift-system/compare/1.1.1...1.2.0
Full Changelog: https://github.com/apple/swift-system/compare/1.1.0...1.1.1
Picks up pipe API and cmake changes.
FileDescriptor.Pipe()
by @GeorgeLyon in https://github.com/apple/swift-system/pull/58
Full Changelog: https://github.com/apple/swift-system/compare/1.0.0...1.0.1
Official 1.0 release!
System is already source and binary stable (at least on Darwin), so in practice this doesn't change much about System's development or guarantees (1.0.0
is effectively the same as 0.0.3
). But, it does formalize the source stability guarantee for clients of the package.
Contains bug fixes for Windows, and minor fixes for SystemChar.
FileDescriptor.standardInput
, FileDescriptor.standardOutput
, FileDescriptor.standardError
FileDescriptor.duplicate
, with optional as
target.Initial release