Supernovaengine Supernova Versions Save

Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design

v0.3.3

3 months ago
  • Using world position and rotation for physics
  • More raycast filtering

v0.3.2

3 months ago
  • Lines support
  • Raycast support
  • Added capsule shape
  • Added onPostUpdate event
  • Physics improvements

v0.3.1

4 months ago
  • Fixed GLTF load bugs
  • Fixed vector subscript out of range in Windows
  • Updated third-party libraries
  • Improved animation action frames

v0.3

5 months ago
  • Physics 2D and 3D
  • New texture data and font pools

v0.2.1

10 months ago
  • Using Android Game Activity
  • UI improvements
  • Google UMP integration
  • Support text input suggestions on Android

v0.2

11 months ago
  • Tested production deployment for mobile
  • Improved engine stabilization
  • Improved buffer allocation
  • Fixed multithreading issues

v0.1.3

1 year ago
  • Fixed bugs
  • Added onPause and onResume system callback
  • Added global volume sound property

v0.1.2

1 year ago
  • Fixed buffer allocation problem
  • Fixed texture reference lost in cleanup

v0.1.1

1 year ago
  • Multithreading support
  • Bug fixes

v0.1

1 year ago

First release of Supernova Engine.