Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.
Subsystems provide an easy way to extend engine functionality and implement new features while avoiding the complexity of overriding engine classes or packing multiple independent features into a single class. Check Programming Subsystems article if you haven't tried them yet.
With Subsystems being a great tool, Unreal Engine Editor does not have a default method to visualize them or allow changing their properties at runtime.
The Subsystem Browser Plugin comes to rescue with a dedicated panel displaying active subsystems and enabling viewing and editing of their properties.
Tested with 4.25-4.27, 5.0, ue5-main and can be easily modified to work with other engine versions.
Please report any issues with GitHub Issues page for this repository.
If you want to suggest changes, improvements or updates to the plugin open new GitHub Issue requesting them or Pull Request.
SubsystemBrowserPlugin is available under the MIT license. See the LICENSE file for more info.
Special Thanks to Unreal Slackers Community Discord and #cpp