Stuntrally3 Versions Save

3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.

3.1

2 weeks ago

Full release of Stunt Rally 3.1. Windows - installer exe included (run to install and use shortcuts from start menu after) Linux - binaries archive (unpack and start with included .sh). Info how to install here.

More in Changelog Full info in Documentation.

3.1-rc1

1 month ago

Preview release for 3.1. Should be working okay. Has few bugs. Still a bit unfinished new vehicles.

Needs installing VS 2019 (14.2) redist here (info here) and DirectX redist (June 2010) To use, do in a new folder e.g. SR31_RC1 (or use a previous one and do git pull): (this needs Git installed, but other way you can download Zips on github too)

git clone --depth=1 https://github.com/stuntrally/stuntrally3.git .
cd data
git clone --depth=1 https://github.com/stuntrally/tracks3.git tracks
cd ..

Create a folder bin inside SR31_RC1, then extract sr3-bin-3.1-rc1.7z in SR31_RC1\bin
now from bin\Release: start StuntRally3.exe or StuntRally3.exe cfg.bat for game or SR-Editor3.exe or SR-Editor3 cfg.bat - for SR3 Track Editor those .bat with cfg argument will show Ogre config dialog.

Once started use Open GL 3+ Rendering Subsystem (DX11 or Vulkan fail). Logs will be in: C:\Users\USERNAME\AppData\Roaming\stuntrally3\

3.0.1

4 months ago

Updated:

  • editor Gui sky sun icon on preview
  • Object materials (caves) change: keys O,P, static toggle
  • fixed editor Gui shortcuts, alt-J
  • editor cmd arg old checks old skies etc

3.0

5 months ago

First release of Stunt Rally 3. The SR 3.0 beta, has some lesser bugs, is missing few things from old SR 2.7, but has many new features. Full installer included for Windows.

More in Changelog Full info in Documentation.

3.0-rc3

5 months ago

Third build, beta. Should be working okay. Has few bugs. All PBS materials in .json.

Needs installing VS 2019 (14.2) redist here (info here) and DirectX redist (June 2010) To use, do in a new folder e.g. SR3_RC3 (or use a previous one and do git pull): (this needs Git installed, but other way you can download Zips on github too)

git clone --depth=1 https://github.com/stuntrally/stuntrally3.git .
cd data
git clone --depth=1 https://github.com/stuntrally/tracks3.git tracks
cd ..

Create a folder bin inside SR3_RC3\, then extract sr3-rc3-bin.7z in SR3_RC3\bin\ now from bin\Release\: start StuntRally3.exe or StuntRally3.exe cfg.bat for game or SR-Editor3.exe or SR-Editor3 cfg.bat - for SR3 Track Editor those .bat with cfg argument will show Ogre config dialog.

Once started use Open GL 3+ Rendering Subsystem (DX11 fails). Please report if it works okay (best with screenshot(s) or video). Forum topic here. Logs will be in: C:\Users\USERNAME\AppData\Roaming\stuntrally3\

3.0-rc2

6 months ago

Second build, beta. Could be working okay.

Needs installing VS 2019 (14.2) redist here (info here) and DirectX redist (June 2010) To use, do in a new folder e.g. SR3_RC2: (this needs Git installed, but other way you can download Zips on github too)

git clone --depth=1 https://github.com/stuntrally/stuntrally3.git .
cd data
git clone --depth=1 https://github.com/stuntrally/tracks3.git tracks
cd ..

Create a folder bin inside SR3_RC2\, then extract sr3-rc2-bin.7z in SR3_RC2\bin\ now from bin\Release\: start StuntRally3.exe or StuntRally3.exe cfg.bat for game or SR-Editor3.exe or SR-Editor3 cfg.bat - for SR3 Track Editor those .bat with cfg argument will show Ogre config dialog.

Once started use Open GL 3+ Rendering Subsystem (DX11 fails). Please report if it works okay (best with screenshot(s) or video). Forum topic here. Logs will be in: C:\Users\USERNAME\AppData\Roaming\stuntrally3\

3.0-rc1

6 months ago

First build, early beta. IDK even if it works properly.

Needs installing VS 2019 (14.2) redist here (info here) and DirectX redist (June 2010) To use, do in a new folder e.g. SR3_RC1: (this needs Git installed, but other way you can download Zips on github too)

git clone --depth=1 https://github.com/stuntrally/stuntrally3.git .
cd Media
git clone --depth=1 https://github.com/stuntrally/tracks3.git tracks
cd ..
extract sr3-rc1-bin.7z here in SR3_RC1\
cd bin\Release
start SR-Editor3.exe or SR-Editor3 cfg.bat

Once started use GL3+ renderer (DX11 failed for me). Please report (a screenshot of) what is visible: is road, water, vegetation missing? or is that just my laptop's poor integrated GPU. Logs will be in: C:\Users\USERNAME\AppData\Roaming\stuntrally3 Game most likely crashes after track load.