Stride.BepuPhysics Save

Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).

Project README

Bepu Physics V2 Integration with Stride 3D - Work in Progress

Informations

Build nuget package

Integrating Bepu Physics v2 into Stride.

Check out the Docs in the wiki. (WIP)

Features

  1. Simulations: Highly configurable simulation & multi-simulation.
  2. Bodies: Static, dynamic, and kinematic.
  3. Colliders: MeshCollider, ConvexHullCollider, Box, Sphere, Cylinder, Capsule, Triangle (Note: MeshCollider is categorized as a container; further details are available in the documentation).
  4. Constraints: All (Refer to Bepu Docs for more details.).
  5. Collision Handler by body, Trigger, RayCast & SweepCast.
  6. CharacterBuilder/Controller & CarBuilder/Controller.
  7. Navigation (WIP).
  8. Numerous of samples utility scripts & scenes to aid understanding how to use.
  9. INSANE performances :heart:
  10. Wiki

Star History

Star History Chart Thanks !
Open Source Agenda is not affiliated with "Stride.BepuPhysics" Project. README Source: Nicogo1705/Stride.BepuPhysics
Stars
40
Open Issues
7
Last Commit
1 month ago
License
MIT

Open Source Agenda Badge

Open Source Agenda Rating