StreetComplete Versions Save

Easy to use OpenStreetMap editor for Android

v52.1

1 year ago

Note

If you turned off auto upload in the settings:

When you upgrade to the next release, your local edits will be cleared because incompatible changes were made to the data model. So, be sure to upload them before. The release is scheduled for Wednesday, May 10th. The public beta for May 3rd.

Enhancements & Fixes

  • Surface overlay: Make paving stones and asphalt distinguishable by color (#4946, #4888)
  • Another overlay can now be selected from the dialog with one tap only (#4949), by @tapetis
  • Pitch sports: Fix sports were not shown in the order of their popularity (#4962, #4922), by @tapetis
  • Fix keyboard was not dismissed after selecting a POI in the dialog on certain Android versions (#4961, #4952), by @tapetis
  • Do not treat surface=ground + tracktype=grade2 as sure mistake (#4863), by @matkoniecz
  • Recognize zone 30 (etc.) streets tagged with a more uncommon tag combination, too (#4960)
  • Specify type of entrance, entrance ref: Also ask for buildings with an inner courtyard (#4971, #4968), by @Helium314
  • Surface & lit overlay: Can now change footways to steps in overlays (#4973, #4938), by @arrival-spring
  • Other small fixes and enhancements (#4928, #4929, #4936, #4924, #4945, #4972, #4981...), thanks @BenWiederhake, @matkoniecz, @Helium314

v52.0

1 year ago

New overlay for surfaces!

Now you can comprehensively map and verify surfaces mapped for roads and paths (#4378, #4642), thanks @matkoniecz

New Quests

  • Is this still here?, asked for shops every 2 years (#4232, #4843), by @matkoniecz

Enhancements & Fixes

  • Increase the speed by which the map is updated after an edit by ~30% (#4897, #4906), by @Helium314
  • You can now duplicate quest presets (#4609, #4820), by @michalgwo
  • Fix some memory leaks and crashes (#4869, #4884, #4896)
  • Addresses: Fix block number input in Japan, by @Helium314
  • Other small fixes (#4901, #2780, #4880, #4890...), thanks @Helium314

Quest & Overlay Enhancements

  • Addresses: Allow to specify block numbers (#4718, #4850), by @Helium314
  • Address overlay: Addresses can now not be added to buildings in Italy (#4801)
  • Address overlay: You can now add addresses to entrances (#4823)
  • Surfaces: Add "persistent mud" as selectable surface, by @matkoniecz
  • Building levels: Require specifying the roof levels, too (with exceptions) (#4874, #4821, #4661)
  • Wheelchair accessibility: Also ask for toilets in restaurants etc. (#4866, #4868, #4879), thanks @arrival-spring, @Helium314
  • Other small enhancements and wording improvements (#4864, #4883, #4899, #4872, #4907, #4892...), thanks @matkoniecz, @arrival-spring, @bmaggi, @Helium314

v52.0-beta1

1 year ago

New overlay for surfaces (#4378, #4642), thanks @matkoniecz

Now you can comprehensively map and verify surfaces mapped for roads and paths!

New Quests

  • Is this still here?, asked for shops every 2 years (#4232, #4843), by @matkoniecz

Enhancements and Fixes

  • Addresses: Allow specifying block numbers (#4718, #4850), by @Helium314
  • Fix block number input in Japan, by @Helium314
  • Address overlay: Addresses can now not be added to buildings in Italy (#4801)
  • Address overlay: You can now add addresses to entrances (#4823)
  • Surfaces: Added "persistent mud" as selectable surface, by @matkoniecz
  • Building levels: Require specifying the roof levels, too (with exceptions) (#4874, #4821, #4661)
  • Ask about wheelchair accessibility of toilets in restaurants etc. (#4866, #4868, #4879), thanks @arrival-spring, @Helium314
  • You can now duplicate quest presets (#4609, #4820), by @michalgwo
  • Fix some memory leaks and crashes (#4869, #4884)
  • Other small enhancements (#4864, #4880, #4883...), thanks @matkoniecz, @arrival-spring, @Helium314

v51.1

1 year ago

Enhancements

  • Also ask in the Netherlands whether shops accept cash (#4826), by @matkoniecz (quest still disabled by default)
  • Don't ask anything about benches and recycling containers if they are private (#4815), by @Helium314
  • Allow more options when specifying the type of shop, by @matkoniecz

Fixes

  • Solve a problem with getting the GPS location on certain devices and circumstances (#4846, #4652), by @Helium314
  • Max height: Open StreetMeasure in vertical measurement mode (#4808)
  • Type of entrance: Don't ask for paths that only continue on top of a roof (#4805), by @matkoniecz
  • Answering that a ping pong table mapped is gone would not remove it if it was an area (#4816)
  • Render highway service areas and healthcare places as areas (#4824, #4809), by @matkoniecz, @dbdean
  • Opening hours: Fixed shifting of the form when selecting the closing time (#4763)

v51.0

1 year ago

Standalone measuring app

Measuring distances with the camera has been outsourced into a standalone app, so you can also measure things outside of the context of solving quests: StreetMeasure

This has been done for licensing reasons (see #4289). In a nutshell, ARCore (= Google Play Services for AR), on which the measuring is dependent on, is not open source.
This is why it is also not available on the main repo in F-Droid. If you do not have Google Play, you can download the APK from GitHub, but then you also need to install ARCore.

New Quests

  • "Is this also here outside of winter?", asked for grit bins (#4749, #4754), by @FloEdelmann

Enhancements

  • The standalone measure app now explains how to achieve optimal precision and warns if the potential for a measuring error becomes too big (#4655)
  • Parking overlay: Support new street parking schema (#4664, #4768), sponsored by @gislars from OpenStreetMap Verkehrswende
  • Parking overlay: Add option to specify that cars park on alternating sides (i.e. not enough space to park on both sides at the same time)
  • Address overlay: Make entering addresses in places with no street names more efficient (#4718, #4751), by @Helium314
  • Ask for kerbs also on traffic islands (#3786), by @arrival-spring
  • Do not ask various quests for ways that only exist to connect an e.g. footway to the street-way (#4787)
  • Notes: You can now preview the to be attached photos by tapping on them (#2497, #4797), by @Helium314
  • The name and location of a place is now also shown in the undo dialog (#4767, #4772), by @Helium314
  • Other small enhancements, improved wordings, ... (#4762, #4750, #2880, #4765, #4710, #4781, #4745, #4800...), thanks @matkoniecz, @FloEdelmann, @Helium314, @dbdean

Fixes

  • Don't ask whether vacant shop is still the same shop (#4752, #4756), by @Helium314
  • (Street) names should not automatically be capitalized in Georgian (#4784, #4785), by @balsoft
  • Other fixes (#4774, #4763, #4790...)

v51.0-beta1

1 year ago

Standalone measuring app

Measuring distances with the camera has been outsourced into a standalone app, so you can also measure things outside of the context of solving quests: StreetMeasure

This has been done for licensing reasons (see #4289). In a nutshell, ARCore (= Google Play Services for AR), on which the measuring is dependent on, is not open source.
This is why it is also not available on the main repo in F-Droid. If you do not have Google Play, you can download the APK from GitHub, but then you also need to install ARCore.


New Quests

  • "Is this also here outside of winter?", asked for grit bins (#4749, #4754), by @FloEdelmann

Enhancements

  • The standalone measure app now explains how to achieve optimal precision and warns if the potential for a measuring error becomes too big (#4655)
  • Parking overlay: Support new street parking schema (#4664, #4768), sponsored by @gislars from OpenStreetMap Verkehrswende
  • Parking overlay: Add option to specify that cars park on alternating sides (i.e. not enough space to park on both sides at the same time)
  • Address overlay: Make entering addresses in places with no street names more efficient (#4718, #4751), by @Helium314
  • Ask for kerbs also on traffic islands (#3786), by @arrival-spring
  • The name and location of a place is now also shown in the undo dialog (#4767, #4772), by @Helium314
  • Other small enhancements (#4762, #4750, #2880, #4765, #4710, #4781...), thanks @matkoniecz, @FloEdelmann, @Helium314

Fixes

  • Don't ask whether vacant shop is still the same shop (#4752, #4756), by @Helium314
  • Other fixes (#4774, #4763...)

v50.2

1 year ago
  • Add new language: Swahili by SUZA Youth Mappers - Asha Omar, Haitham Alawi & Hajra Salim
  • Fix existence of cycleway was asked in 30 zones (#4706)
  • Fix display of multi-polygons (#4689)
  • Fix "Explicitly shared use pavement, both directions" did not show (#4711)
  • Fix last answer button for cycleways would (often) set the wrong direction (#4722)
  • Other small enhancements and fixes on the cycleway overlay (#4677, #4715, #4721, #4671 ...)

v50.1

1 year ago

StreetComplete now has 3000 stars on GitHub. Thanks, guys! 🤩

  • Fix latinization of Serbian to latin script
  • Fix sidewalk, bike paths, road width and lanes quest would often not show up in Romania and Russia (#4684)
  • Fix shop overlay would not add name of place when selecting a brand (#4688 #4694), by @matkoniecz
  • Fix display of multi-polygons (#4689)
  • Fix rare crash (#4685)
  • Fire hydrant type quest: Replace deprecated selection of "pond" with "pipe" (see #362)
  • Small enhancements and fixes on the bike paths overlay (#4698, #4669, #4701)
  • Bike paths quest and overlay: Add "explicitly on sidewalk, both directions" as selectable option (#4692)
  • Clarify wordings and other small enhancements (#4682, #4695, #4702, #4699, #1236...), thanks @matkoniecz

v50.0

1 year ago

🚲️️ Cycleway Overlay (#4657, #4233)

There is a new overlay which allows you to review and edit the streetside cycleway infrastructure as well as whether there is any segregation on combined foot- and cycle paths. Sponsored by FixMyCity.


🚚 Move node (#3502, #4579), by @Helium314

"It’s at slightly different position…" is a new generic answer available for every POI-based quest and overlay. It lets you correct the position of the POI.


Enhanced Overlays

  • Sidewalks: Missing sidewalk information on unpaved roads and on roads with a very low speed limit are not shown in red
  • Sidewalks: Support sidewalks mapped on exclusive cycleways
  • Street parking: Fix a crash when editing partially (#4634)
  • Shops: Add option to explicitely state that a shop has no name (#4648)
  • Shops: Fix removing localized names did not actually remove them
  • Other small enhancements (see #4657)

Enhanced Quests

  • Surfaces for segregated foot and cycleway: Correct common surface (#4615), by @mnalis
  • Disabled cycleway quest by default because it can be done more comprehensively in the overlay
  • Road width: Ask for confirmation when adding improbable road widths (#4655)
  • Other small enhancements (#4637, #4643, #4649...), thanks @matkoniecz, @tapetis

Other enhancements and fixes

  • Added language: Serbian in latin script (automatically generated from Serbian in cyrillic script)
  • Fix quest pins sometimes disapear and labels flicker on moving the map (#4522), by @Helium314

v50.0-beta1

1 year ago

🚲️️ Cycleway Overlay (#4657, #4233)

There is a new overlay which allows you to review and edit the streetside cycleway infrastructure as well as whether there is any segregation on combined foot- and cycle paths. Sponsored by FixMyCity.

🚚 Move node (#3502, #4579), by @Helium314

"It’s at slightly different position…" is a new generic answer available for every POI-based quest and overlay. It lets you correct the position of the POI.

Enhanced Overlays

  • Sidewalks: Missing sidewalk information on unpaved roads and on roads with a very low speed limit are not shown in red
  • Sidewalks: Support sidewalks mapped on exclusive cycleways
  • Street parking: Fix a crash when editing partially (#4634)
  • Shops: Add option to explicitely state that a shop has no name (#4648)
  • Shops: Fix removing localized names did not actually remove them
  • Other small enhancements (see #4657)

Enhanced Quests

  • Surfaces for segregated foot and cycleway: Correct common surface (#4615), by @mnalis
  • Disabled cycleway quest by default because it can be done more comprehensively in the overlay
  • Road width: Ask for confirmation when adding improbable road widths (#4655)
  • Other small enhancements (#4637, #4643, #4649...), thanks @matkoniecz