osu! information extractor, ranging from selected map info to live play data
Quickfix release, correcting reading of score and scoreV2 across different osu screens (playing, replay, results screen)
/tokens?updatesPerSecond
- use updatesPerSecond query parameter to limit maximum amount of WebSocket messages StreamCompanion will send per second. Limited to 20 by default. Read about its usage in docs
/tokens?updatesPerSecond
) limits amount of messages sent by default to 20. Until now this was pretty much unlimited(usually 40+ per second). Set updatesPerSecond
to 100
or more to effectively disable this limit.Tokens:
mapKiaiPoints
- an array containing starting time and duration of kiai points in current mapIngame Browser overlay:
New 8 small web overlays - SC_OverlayElements - created to be used directly in-game:
HTTP API:
/tokens?bulkUpdates
- bulkUpdates tokens query parameter can be used to instruct SC to deliver map/state token updates as a single message, instead of sending these as soon as they are updated. Read about its usage in docs
Initial plugin manager - toggle core & custom plugins in settings
/settings
) might need to be updatedbanchoIsConnected
- is user logged in game (all other bancho* tokens will be empty if not)/backgroundImage
- new, optional cache
query parameter. Read about its usage in docs (#383)banchoUsername
, banchoId
, banchoStatus
, banchoCountry
- data about currently logged-in usermania_1_000_000PP
& mania_m1_000_000PP
backgroundImage
- base64 image representation, was causing fair share of out-of-memory crashes.If using portable packages, make sure that the latest .NET 6 desktop runtime is installed